I don't know how much of this is planned for the future to be improved even further but I just wanted to say I really REALLY appreciate the effects of the Ability Rework based on today's test, on PvE and PvE Enemies overall!
Some things I've noticed:
- Quests where you have to use siege machines have animations
- NPCs imitate using siege engines, making the world feel alive
- A lot more NPC abilities constantly being used
- Overall more animations in the world
Please keep up with the work, as someone who loves PvE and travelling in the game's world - just this one day was a massive difference in how good the game felt outside of PvP! I can only imagine how fun Dungeons will be in the future or how cool events and new quests you would be able to implement moving on - not to mention re-adding animations to memorable Public Quests like Greenskin first PQ with the giant!