Renork wrote:@Penril
Let me apply your flawed logic back at you.
You would be surprised how many things can be solved in this game by disabling abilities that may cause severe imbalances that are not intended. Disabling Rift/Electromagnet near keeps prevents people like you and your "lolawesomepremades" from abusing things like that
It would also gimp Magus/Engie that defend their keeps from the sides. You know, the ones that come out of the postern, push the zerg from the side, Rift a couple fools, get a few dbs, run back to their posterns.
Punishing Magus and Engie (lol) just because you can't adapt to a bug (that is probably being worked on anyway). That is just selfish.
And those abilities wont cause severe imbalances since both realms have access to them. But i guess you don't know what that even means, so meh.