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normanis
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Re: 2025 PvE & Dungeons Roadmap

Post#51 » Tue Mar 18, 2025 8:30 pm

Alubert wrote: Fri Mar 07, 2025 3:26 pm
normanis wrote: Sun Mar 02, 2025 2:46 pm
Bozzax wrote: Thu Feb 27, 2025 6:14 pm
https://maartenson.net/ror_graph_pie.html

Seems like what players play don't support that statement fully
slayers (t4) 18%
wl - 40%
vs
choppa - 30%
mara - 41%
slayers lowest played class in t4. where ppl see balance? (destro side seems more balanced around mdps) even wl and mara seems balanced.
Slayer and choppa are in a good spot.
It's just hard for old SL players to switch to the fact that you have to think sometimes to kill something.
Previously, it didn't require anything from the player to kill the target and the guarduing tank.
The sick situation has been fixed.
The numbers you showed do not prove that SL is weak (because it is not) only that stronger classes have appeared.
Supposedly, why would an overrated class be overrated all the time when it can be fixed?
Plus order loves to play rdps and has always had less mdps because of it.

In addition, I expect a WL/Mara nerf, especially aoe skills.
So the situation may change.
We are still through DPS balance.
uhu that why evryone switched to wl/bw because slayer is in good spot. :lol:
p.s if order loved ranged why nerf rampage? if its never was problem? :D
"give wh and witch propper aoe like evrywone has it!"

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Nelly74
Posts: 71

Re: 2025 PvE and Dungeons Roadmap

Post#52 » Wed Mar 19, 2025 7:09 am

No, but how can we talk about balancing with stats in this state? Where have the Slayers gone? Hello? Isn’t something clearly off here?

Today, we’re only facing WLs as melee DPS or AMs as ranged DPS because these classes have all the advantages and zero drawbacks. It’s a very simple fact to understand. Same thing on the Destruction side with Shamans, who are completely overpowered.

No, balancing isn’t about giving everything to one side while leaving the other in their underwear. Personally, I enjoy a challenge, so I don’t play these classes—but constantly facing the same archetypes is seriously boring. And in my opinion, this is not how you keep players engaged.

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