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Currently Recruiting Roles

Want to do more than just report bugs? Why don't you join the team and help fix them!
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ReturnOfReckoning
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Currently Recruiting Roles

Post#1 » Mon Jan 16, 2023 11:36 pm

Here are the following roles we are currently recruiting. Please note that we are open to people of different skill levels, so please don't hesitate to contact us.

🐛 QA / Bug Testers
🗺️ Content Designer (Quests, Creatures, Dungeons & Encounters)

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MaxHayman
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Re: Currently Recruiting Roles

Post#2 » Wed Feb 25, 2026 11:28 pm

🐛 QA / Bug Testers

What you'll do:

Play the game with a purpose! You'll test new features, hunt for bugs, document issues clearly, and help verify fixes. QA is the backbone of keeping the game stable and fun for everyone.

What we're looking for:
  • A self-starter who can work independently - we need people who can pick up tasks, explore systems, and find issues without hand-holding or constant direction
  • A detail-oriented mindset - you notice when things feel "off"
  • Ability to write clear, reproducible bug reports
  • Patience and persistence (some bugs don't show up the first time)
  • Familiarity with Warhammer Online gameplay and systems
  • Bonus: experience with any bug tracking tools
Good to know:

This is a great entry point if you want to get involved with the project. No technical background needed - just a love for the game and a knack for breaking things. We'll show you how we track and report issues, but after that we expect you to run with it. We're a small team and can't micromanage, so the best QA volunteers are the ones who see something weird, investigate it, and write it up without being asked.

📬 How to Apply
Interested? Reach out to us on [Application Link] or DM MaxHayman on Discord. Let us know which role you're interested in and a bit about yourself - nothing formal, just tell us what you bring to the table and why you want to help keep WAR alive.
Max Hayman

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MaxHayman
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Posts: 1101
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Re: Currently Recruiting Roles

Post#3 » Tue Mar 03, 2026 10:58 pm

🗺️ Content Designer (Quests, Creatures, Dungeons & Encounters)

What you'll do:

Design and build the stuff players actually play! You'll be creating quests, writing dialogue, designing boss encounters and dungeon mechanics, and scripting it all using our in-house tools. You'll be working within an established vision and bringing it to life.

What we're looking for:
  • Someone who can take direction and run with it - we have a clear vision for the game and we need people who can execute on that without needing constant check-ins
  • Strong creative writing skills - you'll be writing quest dialogue, NPC text, and storylines that need to feel like they belong in the Warhammer world
  • An understanding of what makes PvE content fun - good pacing, interesting mechanics, rewarding encounters
  • Willingness to learn our in-house content tools (we'll train you, but you need to pick things up quickly)
  • Ability to take feedback and iterate - content will go through review and you'll need to be comfortable with changes
  • Bonus: experience with any game scripting, modding, or level design tools
  • Bonus: knowledge of Warhammer Fantasy lore and setting
Good to know:

This role is about execution, not going off on your own tangent. We have a roadmap and a direction for the game - we need people who can take a brief, understand the goal, and deliver quality content that fits. You don't need to be a programmer, but you should be comfortable getting hands-on with tooling and not afraid of a learning curve. If you're the type who can take an idea and make it real, we want to hear from you.

📬 How to Apply
Interested? Reach out to us on [Application Link] or DM MaxHayman on Discord. Let us know which role you're interested in and a bit about yourself - nothing formal, just tell us what you bring to the table and why you want to help keep WAR alive.
Max Hayman

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