The game already has an ability queue system, but Im glad you agree with things off gcd, please leave a comment in the other thread where I outlined a ton of feedback for the devs as I believe if anything that has a higher chance of getting a potential change to happen. The thhread has been linked multiple times in this oneEndari wrote: ↑Sun Jun 22, 2025 11:30 am The 1.5 GCD is fine, it seems to have made it slightly better for those of us in high ping areas but more abilities need to be off the GCD. Pots, Morales, self-buffs(witchbrew, leonine frenzy, ect) Really need a working ability que as that would make the game flow better.
Why the GCD Change?
Re: Why the GCD Change?
Ads
Re: Why the GCD Change?
That's because there are 2 tanks and 2 healers for every 2 dps. When 2/3 of your party is dedicated to mitigating damage, of course it's going to be hard to kill.
Re: Why the GCD Change?
No. This games performance is too poor for that. It was a good change. It was explained in detail by the developers so don't make wasteful posts asking why.
[SM] 85+, [WL] 80+, [SW] 70+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+
Re: Why the GCD Change?
Hey, feel free to actually read through the thread before making condescending replies like this. The games performance is in fact not too poor to remove certain things off of global cooldown, and as you wouldve seen in this thread we already went through the post regarding their global cooldown change philosophy, and a lot of the things mentioned in that post never came to pass now even three years later. The biggest factor is still ping, and its the most reasonable one. Nearly every other change mentioned has had none to negligible impact, and the ability queue system couldve been implemented with 1.1 just the same way it couldve implemented into 1.5 to avoid the fluctuation in the GCDs aswell as aid people with ping. All which is besides the point due to discussions having lead us to reach a halfway point regarding feedback to the developers that does not concern reverting the GCD at all, so your reply is absolutely useless, pointless & completely unnecessary especially with the tone of "dont make wasteful posts"
Once again this post has been moved to viewtopic.php?f=15&t=56159
Nice try though, thank you for the reply still
Re: Why the GCD Change?
I said working ability que as what we have now mostly does not work, especially in high ping areas.saiho wrote: ↑Sun Jun 22, 2025 3:41 pm
The game already has an ability queue system, but Im glad you agree with things off gcd, please leave a comment in the other thread where I outlined a ton of feedback for the devs as I believe if anything that has a higher chance of getting a potential change to happen. The thhread has been linked multiple times in this one
Re: Why the GCD Change?
It begs the question why that is the optimal way of playing. Possibly because burst damage is too low in small scale.
Re: Why the GCD Change?
Every body know 1.5 is garbage if they wanted to balance it they had too boost every melee dps ability at least 15%. No point getting better at macro when the game is freaking slow. Balance is pretty much around :If you got dmg that does passive dmg that's the meta. (DOTS, PETS , AUTO ATTACK etc)
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.
- Sinisterror
- Posts: 1109
Re: Why the GCD Change?
100% This is one of the Deep/Core issues. Correct me if I remember this wrong but hidden part of the GcD change was someone didn't like to be timestamped by Bw/Sorcyoluigi wrote: ↑Mon Jun 23, 2025 12:31 pm Every body know 1.5 is garbage if they wanted to balance it they had too boost every melee dps ability at least 15%. No point getting better at macro when the game is freaking slow. Balance is pretty much around :If you got dmg that does passive dmg that's the meta. (DOTS, PETS , AUTO ATTACK etc)
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.

"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
Ads
Who is online
Users browsing this forum: Bing [Bot], loudless and 8 guests