The game already has an ability queue system, but Im glad you agree with things off gcd, please leave a comment in the other thread where I outlined a ton of feedback for the devs as I believe if anything that has a higher chance of getting a potential change to happen. The thhread has been linked multiple times in this oneEndari wrote: ↑Sun Jun 22, 2025 11:30 am The 1.5 GCD is fine, it seems to have made it slightly better for those of us in high ping areas but more abilities need to be off the GCD. Pots, Morales, self-buffs(witchbrew, leonine frenzy, ect) Really need a working ability que as that would make the game flow better.
Why the GCD Change?
Re: Why the GCD Change?
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Re: Why the GCD Change?
That's because there are 2 tanks and 2 healers for every 2 dps. When 2/3 of your party is dedicated to mitigating damage, of course it's going to be hard to kill.
Re: Why the GCD Change?
No. This games performance is too poor for that. It was a good change. It was explained in detail by the developers so don't make wasteful posts asking why.
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Re: Why the GCD Change?
Hey, feel free to actually read through the thread before making condescending replies like this. The games performance is in fact not too poor to remove certain things off of global cooldown, and as you wouldve seen in this thread we already went through the post regarding their global cooldown change philosophy, and a lot of the things mentioned in that post never came to pass now even three years later. The biggest factor is still ping, and its the most reasonable one. Nearly every other change mentioned has had none to negligible impact, and the ability queue system couldve been implemented with 1.1 just the same way it couldve implemented into 1.5 to avoid the fluctuation in the GCDs aswell as aid people with ping. All which is besides the point due to discussions having lead us to reach a halfway point regarding feedback to the developers that does not concern reverting the GCD at all, so your reply is absolutely useless, pointless & completely unnecessary especially with the tone of "dont make wasteful posts"
Once again this post has been moved to viewtopic.php?f=15&t=56159
Nice try though, thank you for the reply still
Re: Why the GCD Change?
I said working ability que as what we have now mostly does not work, especially in high ping areas.saiho wrote: ↑Sun Jun 22, 2025 3:41 pm
The game already has an ability queue system, but Im glad you agree with things off gcd, please leave a comment in the other thread where I outlined a ton of feedback for the devs as I believe if anything that has a higher chance of getting a potential change to happen. The thhread has been linked multiple times in this one
Re: Why the GCD Change?
It begs the question why that is the optimal way of playing. Possibly because burst damage is too low in small scale.
Re: Why the GCD Change?
Every body know 1.5 is garbage if they wanted to balance it they had too boost every melee dps ability at least 15%. No point getting better at macro when the game is freaking slow. Balance is pretty much around :If you got dmg that does passive dmg that's the meta. (DOTS, PETS , AUTO ATTACK etc)
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.
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Re: Why the GCD Change?
100% This is one of the Deep/Core issues. Correct me if I remember this wrong but hidden part of the GcD change was someone didn't like to be timestamped by Bw/Sorcyoluigi wrote: ↑Mon Jun 23, 2025 12:31 pm Every body know 1.5 is garbage if they wanted to balance it they had too boost every melee dps ability at least 15%. No point getting better at macro when the game is freaking slow. Balance is pretty much around :If you got dmg that does passive dmg that's the meta. (DOTS, PETS , AUTO ATTACK etc)
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.

"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
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Re: Why the GCD Change?
You are defining better as being able to react faster and write better macros. That is one way to go.yoluigi wrote: ↑Mon Jun 23, 2025 12:31 pm Every body know 1.5 is garbage if they wanted to balance it they had too boost every melee dps ability at least 15%. No point getting better at macro when the game is freaking slow. Balance is pretty much around :If you got dmg that does passive dmg that's the meta. (DOTS, PETS , AUTO ATTACK etc)
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.
Another way is thinking ahead a bit and knowing what you opponent might try to do next and how to counter it.
What I'm getting out of this thread is there are bunch of DPS players that want to be able to gank faster instead of using team work to make the dream work. If you have ever been on the receiving end of a good six-man, the burst is plenty high in almost every situation except maybe ranked.
Anyway, 1.5 GCD is fine. Regardless of all the other stuff mentioned in the thread, no way it will change before they finish the mdps stuff anyway and then that will take months to settle out.
Re: Why the GCD Change?
While I get what you are hinting at I also feel like its incorrect, there is no such thing as thinking ahead and knowing what your opponent might try next to counter it. Because if you hold your GCD Anticipating a channel to interrupt it, youre losing out on way too much tempo so that even if you interrupt the channel youre still going to lose the damage race, theres literally only one thing that you could ever "Look ahead" and thats detaunting a timestamp burst but thats situational only to casters.Aethilmar wrote: ↑Mon Jun 23, 2025 6:59 pmYou are defining better as being able to react faster and write better macros. That is one way to go.yoluigi wrote: ↑Mon Jun 23, 2025 12:31 pm Every body know 1.5 is garbage if they wanted to balance it they had too boost every melee dps ability at least 15%. No point getting better at macro when the game is freaking slow. Balance is pretty much around :If you got dmg that does passive dmg that's the meta. (DOTS, PETS , AUTO ATTACK etc)
There really no way to improve as a player i cant really press buttom faster (using differant abilities at the right moment like pots, detaunt switch target punt etc) and have better faster reaction time because the game is too slow.
Another way is thinking ahead a bit and knowing what you opponent might try to do next and how to counter it.
What I'm getting out of this thread is there are bunch of DPS players that want to be able to gank faster instead of using team work to make the dream work. If you have ever been on the receiving end of a good six-man, the burst is plenty high in almost every situation except maybe ranked.
Anyway, 1.5 GCD is fine. Regardless of all the other stuff mentioned in the thread, no way it will change before they finish the mdps stuff anyway and then that will take months to settle out.
There is no real outplay in this game, its not world of warcraft where CCs have diminshing returns & you have like 10 different defensives on 3 minute CDs to survive stun windows, you rely ONLY on a detaunt which is vastly more ineffective than any other MMO Defensive, and you have CC Break trinkets or abilities that prevent root displacement if timed correctly etc, the only thing you can really do in this game would be to give people the ability to react quickly. And that only works if either the GCD Is lowered, or a lot of things are put off the GCD to begin with.