Stop listening to the voices in your head and talking nonsense. After that, read the skill description. Squig can apply a heal debuff whenever he wants, and it is 50% effective for 9 seconds from a distance of 65-95 feet, and it can be used with any weapon. The lion has a 10% chance of applying a debuff, which lasts for 7 seconds and is only 25% effective, and it can only be used with one axe.Illuminati wrote: Tue Aug 12, 2025 3:17 pmThose comparisons are not equal. The pounce 'result' is not equal.Nameless wrote: Tue Aug 12, 2025 10:01 am It is a bit ridiculous classes with pounce to have 360 aoe, no matter the fraction
WL Pounce result
-Can be preceded by becoming un-snarable / un-rootable
-Can initiate a 25% heal debuff for those within 25' (easier to spread due to immunities)
-Can escape via charge
-Far more damage due to Armor Pen tactic (there are 3 'ands' in the tactic description!)
mSH Pounce result
-not immune to root/snare
-Can initiate a 3 second cooldown increase for those within 25' (harder to spread because the SH can be rooted/snared)
-Less damage than Whirling Axe because the SH doesn't have a similar Armor Pen tactic
Would be a fair comparison if mSH had:
-root/snare immunity on pounce for 10 seconds
-Armor penetration 25% on Big Bouncing (add a few 'ands' to one of the mSH tactics...)
-Heal Debuff weapons for Destro
Dead horse at this point. Either nerf the monster or create more monsters. Slayer is still damn good btw, just not overtuned. Slayer ID still initiates reckless gamble procs' , which remove challenge, etc. Appropriately supported Slayers are beasts. The reason of their rarity is due to the fact its a heck of a lot more effective to play a WL.
White Lion Nerf when?
Re: White Lion Nerf when?
AM, BW, SL, SM, WL, Engi, RP, WP, Kotbs - all 80+ and BIS.
BO and WE for easy game on mid tier sc.
BO and WE for easy game on mid tier sc.
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Re: White Lion Nerf when?
The voices in my head tell me you're talking about ranged SH, not the melee version with pounce.illumius wrote: Tue Aug 12, 2025 4:21 pmStop listening to the voices in your head and talking nonsense. After that, read the skill description. Squig can apply a heal debuff whenever he wants, and it is 50% effective for 9 seconds from a distance of 65-95 feet, and it can be used with any weapon. The lion has a 10% chance of applying a debuff, which lasts for 7 seconds and is only 25% effective, and it can only be used with one axe.Illuminati wrote: Tue Aug 12, 2025 3:17 pmThose comparisons are not equal. The pounce 'result' is not equal.Nameless wrote: Tue Aug 12, 2025 10:01 am It is a bit ridiculous classes with pounce to have 360 aoe, no matter the fraction
WL Pounce result
-Can be preceded by becoming un-snarable / un-rootable
-Can initiate a 25% heal debuff for those within 25' (easier to spread due to immunities)
-Can escape via charge
-Far more damage due to Armor Pen tactic (there are 3 'ands' in the tactic description!)
mSH Pounce result
-not immune to root/snare
-Can initiate a 3 second cooldown increase for those within 25' (harder to spread because the SH can be rooted/snared)
-Less damage than Whirling Axe because the SH doesn't have a similar Armor Pen tactic
Would be a fair comparison if mSH had:
-root/snare immunity on pounce for 10 seconds
-Armor penetration 25% on Big Bouncing (add a few 'ands' to one of the mSH tactics...)
-Heal Debuff weapons for Destro
Dead horse at this point. Either nerf the monster or create more monsters. Slayer is still damn good btw, just not overtuned. Slayer ID still initiates reckless gamble procs' , which remove challenge, etc. Appropriately supported Slayers are beasts. The reason of their rarity is due to the fact its a heck of a lot more effective to play a WL.
Get off your high feathered horse...
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Destro realm pride parade
Destro realm pride parade
Re: White Lion Nerf when?
You now what´s funny? WL doesn´t need any heal debuff to kill you anyway.illumius wrote: Tue Aug 12, 2025 4:21 pmStop listening to the voices in your head and talking nonsense. After that, read the skill description. Squig can apply a heal debuff whenever he wants, and it is 50% effective for 9 seconds from a distance of 65-95 feet, and it can be used with any weapon. The lion has a 10% chance of applying a debuff, which lasts for 7 seconds and is only 25% effective, and it can only be used with one axe.Illuminati wrote: Tue Aug 12, 2025 3:17 pmThose comparisons are not equal. The pounce 'result' is not equal.Nameless wrote: Tue Aug 12, 2025 10:01 am It is a bit ridiculous classes with pounce to have 360 aoe, no matter the fraction
WL Pounce result
-Can be preceded by becoming un-snarable / un-rootable
-Can initiate a 25% heal debuff for those within 25' (easier to spread due to immunities)
-Can escape via charge
-Far more damage due to Armor Pen tactic (there are 3 'ands' in the tactic description!)
mSH Pounce result
-not immune to root/snare
-Can initiate a 3 second cooldown increase for those within 25' (harder to spread because the SH can be rooted/snared)
-Less damage than Whirling Axe because the SH doesn't have a similar Armor Pen tactic
Would be a fair comparison if mSH had:
-root/snare immunity on pounce for 10 seconds
-Armor penetration 25% on Big Bouncing (add a few 'ands' to one of the mSH tactics...)
-Heal Debuff weapons for Destro
Dead horse at this point. Either nerf the monster or create more monsters. Slayer is still damn good btw, just not overtuned. Slayer ID still initiates reckless gamble procs' , which remove challenge, etc. Appropriately supported Slayers are beasts. The reason of their rarity is due to the fact its a heck of a lot more effective to play a WL.
Heal debuff here and there but WL outperform any other melee class when it comes to the burst at the end.
But, I am against WL nerf. No nerf pls. Buff other classes instead. That would bring some more fun

Re: White Lion Nerf when?
I'll reveal a terrible secret. When you play as a lion, you start beating noobs without buffs or potions. And you never start with players from good guilds. This way, a good player will never die from a lion if they have at least one healer.Jastojan wrote: Tue Aug 12, 2025 4:39 pmYou now what´s funny? WL doesn´t need any heal debuff to kill you anyway.illumius wrote: Tue Aug 12, 2025 4:21 pmStop listening to the voices in your head and talking nonsense. After that, read the skill description. Squig can apply a heal debuff whenever he wants, and it is 50% effective for 9 seconds from a distance of 65-95 feet, and it can be used with any weapon. The lion has a 10% chance of applying a debuff, which lasts for 7 seconds and is only 25% effective, and it can only be used with one axe.Illuminati wrote: Tue Aug 12, 2025 3:17 pm
Those comparisons are not equal. The pounce 'result' is not equal.
WL Pounce result
-Can be preceded by becoming un-snarable / un-rootable
-Can initiate a 25% heal debuff for those within 25' (easier to spread due to immunities)
-Can escape via charge
-Far more damage due to Armor Pen tactic (there are 3 'ands' in the tactic description!)
mSH Pounce result
-not immune to root/snare
-Can initiate a 3 second cooldown increase for those within 25' (harder to spread because the SH can be rooted/snared)
-Less damage than Whirling Axe because the SH doesn't have a similar Armor Pen tactic
Would be a fair comparison if mSH had:
-root/snare immunity on pounce for 10 seconds
-Armor penetration 25% on Big Bouncing (add a few 'ands' to one of the mSH tactics...)
-Heal Debuff weapons for Destro
Dead horse at this point. Either nerf the monster or create more monsters. Slayer is still damn good btw, just not overtuned. Slayer ID still initiates reckless gamble procs' , which remove challenge, etc. Appropriately supported Slayers are beasts. The reason of their rarity is due to the fact its a heck of a lot more effective to play a WL.
Heal debuff here and there but WL outperform any other melee class when it comes to the burst at the end.
But, I am against WL nerf. No nerf pls. Buff other classes instead. That would bring some more fun![]()
If we consider a wb vs wb fight. Then the noobs on the destruction side die first from the lions because they don't know what proper positioning means. They don't know what constant control is, and they don't know what squig focus is. This is a direct result of the faction balance policy over the past 3 years, where constant nerfs on the order side allowed destro players to press 1-2 buttons without thinking and receive rewards for it.
AM, BW, SL, SM, WL, Engi, RP, WP, Kotbs - all 80+ and BIS.
BO and WE for easy game on mid tier sc.
BO and WE for easy game on mid tier sc.
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