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What fixes do you think are most important?

Share your ideas and feedback to help improve the game.
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Luth
Posts: 2840

Re: What fixes do you think are most important?

Post#81 » Wed Sep 16, 2015 4:20 am

Slowtoheal wrote: .3 That ugly destroy pool of slowness (lol)
http://waronlinebuilder.org/#career=am; ... ;;0:0:0:0:

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balogna
Posts: 6

Re: What fixes do you think are most important?

Post#82 » Thu Dec 24, 2015 7:14 am

scenario party bugs

Most frustrating thing about the server imo

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Druin
Former Staff
Posts: 1120

Re: What fixes do you think are most important?

Post#83 » Thu Dec 24, 2015 8:53 am

balogna wrote:scenario party bugs

Most frustrating thing about the server imo
Just be patient for a little longer.
Pretty much always afk or tabbed out.

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Druin
Former Staff
Posts: 1120

Re: What fixes do you think are most important?

Post#84 » Thu Dec 24, 2015 8:53 am

balogna wrote:scenario party bugs

Most frustrating thing about the server imo
Just be patient for a little longer.
Pretty much always afk or tabbed out.

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Arslan
Banned
Posts: 334

Re: What fixes do you think are most important?

Post#85 » Thu Dec 24, 2015 9:13 am

1) Ordnance should work again.
2) After death you should get 10% less HP's for 3mins or 15mins up to -50% HP's.
3) Make event items from live server purchasable (some cool masks).
4) Increase fall damage as on live. It is too low now.
Image

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aelic
Posts: 39

Re: What fixes do you think are most important?

Post#86 » Thu Dec 24, 2015 9:29 am

1. WB UI
2.LOS
3.siege weapons

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stefanosgr17
Posts: 82

Re: What fixes do you think are most important?

Post#87 » Thu Dec 24, 2015 11:34 am

Yes agree...bring back Debuffs after death and make healer NPC usable again

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cervaes
Posts: 8

Re: What fixes do you think are most important?

Post#88 » Thu Dec 24, 2015 12:41 pm

1. Pls remove enemy dots from minimap! (So i can go trolling backlines in rvr again)
2. Fix sc party bug.
3. Warband hp refresh

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herrmarek
Posts: 155

Re: What fixes do you think are most important?

Post#89 » Thu Dec 24, 2015 12:49 pm

3) Make event items from live server purchasable (some cool masks).
i got wearable goblin mask :)

i think, most important are repaired lion/squik, all abilities correctly working - showing (renown list, parry/block/distrupt/dodge) and for example zealot/rp buffs dont have strike abilities
and what about rams/cannons? that will get another level of keep taking

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Karast
Posts: 554

Re: What fixes do you think are most important?

Post#90 » Thu Dec 24, 2015 12:57 pm

1. CC abilities. A lot of cc abilities, knock downs in particular need another pass. Detonate turret and the WH knock down come to mind they are not reliable right now, and there are no doubt other CC abilities as well. Some abilities seem to work really reliably others don't, if this could be fixed it would really help.

2. Set stats / bonuses a lot of the set pieces have odd stat values, devastator in particular seems off.

3. Enemy dots from the mini map, takes a lot of fun out of small scale ambushing when they can use the mini map to chase you down, no more bush sniping.

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