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Suggested Fix for Melee

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Renork
Posts: 1208

Re: Suggested Fix for Melee

Post#21 » Thu Dec 24, 2015 7:32 pm

Will stop using it then.

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SilverWF
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Posts: 606

Re: Suggested Fix for Melee

Post#22 » Thu Dec 24, 2015 8:08 pm

Or just use it with brain.
I.e. I'm usually not putting skills with different ranges in one sequence :D
And some critical skills using without NB at all, i.e. Torment
Bretin: "destru classes are in general better for solo play" :lol:
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magter3001
Posts: 1284

Re: Suggested Fix for Melee

Post#23 » Thu Dec 24, 2015 9:45 pm

SilverWF wrote:I'm playing mostly at range classes and got bored from landing snares at 20-30ft range from melees

Any ideas to fix it?
Jump :D
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SilverWF
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Re: Suggested Fix for Melee

Post#24 » Thu Dec 24, 2015 11:11 pm

magter3001 wrote:
SilverWF wrote:I'm playing mostly at range classes and got bored from landing snares at 20-30ft range from melees

Any ideas to fix it?
Jump :D
Sadly, 90% of melees are jumping too novadays...
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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Toldavf
Posts: 1586

Re: Suggested Fix for Melee

Post#25 » Fri Dec 25, 2015 12:03 am

SilverWF wrote:
magter3001 wrote:
SilverWF wrote:I'm playing mostly at range classes and got bored from landing snares at 20-30ft range from melees

Any ideas to fix it?
Jump :D
Sadly, 90% of melees are jumping too novadays...
Have to to land our snares, kinda hilarious to see 6 orcs or hopping after an arch mage like jumping beans XD
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Scrilian
Posts: 1570

Re: Suggested Fix for Melee

Post#26 » Wed Dec 30, 2015 6:57 am

To me it feels quite the opposite, that some melee abilities hit from a mile away. Nowadays I can kite some of my opponents by spamming Flurry with the occasional snare here and there.
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istvar
Posts: 86

Re: Suggested Fix for Melee

Post#27 » Wed Dec 30, 2015 9:38 am

i have encountered a weird thing today. first off let me say i am playing from australia so i have terrible latency to begin with.
started playing on destro and hitting anything in melee is literally impossible for me with my ping...
today we decided to roll some order toons and played from like lvl 1 to 20 in about a day doing scens and rvr in t1 and tier t2, now here's the funny bit i do not have any problems at all to hit my targets on my iron breaker at all, so i was wondering could there be a conecting between the smaller model size of characters on order and the relatively big model size of a lot of destro toons thats creates this weird problem for me?
even tried jumping back on destro after getting excited about being able to hit things in melee..... same problem: target out of range, target out of range, target out of range.......am i crazy or is there a logical explanation for this?

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