Recent Topics

Ads

Armour vs Toughness, which is best? ( Healers )

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
Toldavf
Posts: 1586

Re: Armour vs Toughness, which is best? ( Healers )

Post#21 » Thu Dec 31, 2015 12:26 pm

ATM you should look at what your stats will look like after the nastiest debuffs are applied to you and compensate a mara removes so much armour for instance if you don't stack it your mitigation drops really low.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

Image

Ads
Annaise16
Posts: 341

Re: Armour vs Toughness, which is best? ( Healers )

Post#22 » Thu Dec 31, 2015 1:00 pm

It's a pity we can't access the Bioware forums anymore because I posted tables for all these types of comparisons on those forums.

The results for the armor vs toughness comparison was that it was better to stack armor if you are worried about physical damage. So your decision should come down to who you think is hitting you. If you are being killed by physical damage, stack armor. If not, stack toughness.

As Sizer pointed out, in practice, your choice might come down to which talismans are more readily available. You are not going to lose anything if you just slot the highest level talismans available, whether they are armor or toughness, and you might gain something.

User avatar
roadkillrobin
Posts: 2773

Re: Armour vs Toughness, which is best? ( Healers )

Post#23 » Thu Dec 31, 2015 1:45 pm

Thing is that toughness is a really bad stat when you compare it to any other stat in the gane.
It gives no other bonuses, like initive does for example, i'm not saying initive is good to stack. But it's better then toughness imo. When a dps crit you they also proc other stuff, like dots and stuff like that, so not taking crits also negates some abillties, but more importantly, it negates crit dmg modifiers like the ones from bw/sorc, wh/we and stab you gooder tactic from orcs.
And when you do the the dmg calculations you see some really deminishing returns from toughness.
toughness can't affect base dmg. So a class with flat dmg modifiers still gonna hits you really hard. imo not getting crit moast important, then armor/ressist then toughness. for rvr wounds is better then toughness tho. But thats my opinion.
Also you should spec to your class advantage. WP/DoK have good base armor so stacking more on makes sence coz you can get way above cap and ignore quit alot of armor penetration.
RP have a tactic for armor so same thing there. Shammy having toughness buff making em able to reach cap on toughness so makes sence on stacking toughness there. Zealots have alot of absorbs and toughness works with absorb so making sence stacking toughness there aswell. AM however is a dps class :P
Image

Niky
Posts: 207

Re: Armour vs Toughness, which is best? ( Healers )

Post#24 » Thu Dec 31, 2015 2:00 pm

In T4 best healers stack armor talis, armor procs and resists.
Destro: Mara Nyky / DOK Crystof
Order: SL Niky / BW Nykky / SW Nyky / WL Nikky / SM Ulee
Live: WP Eprst

maltesa
Posts: 7

Re: Armour vs Toughness, which is best? ( Healers )

Post#25 » Thu Dec 31, 2015 2:17 pm

dok 0% chance to be crit 3k armour 300 toughness 500 willpower 10%crit heal then u have some decent' base stats and can survive most if u can kite "run and heal at same time"

User avatar
Akame
Posts: 43

Re: Armour vs Toughness, which is best? ( Healers )

Post#26 » Thu Dec 31, 2015 2:25 pm

Armor on every healer class except RP, because of armor tactic.

In sov gear, RP can easily have 800 toughness and 4k+ armor with pot. With 25% increased healing from tactic also, you just need crit for AP regen.
White Lion

maltesa
Posts: 7

Re: Armour vs Toughness, which is best? ( Healers )

Post#27 » Thu Dec 31, 2015 2:26 pm

dok in t4 can easy have 7k armour, so lsot more armour talis on runie

User avatar
Nishka
Suspended
Posts: 1057

Re: Armour vs Toughness, which is best? ( Healers )

Post#28 » Sat Jan 02, 2016 9:21 am

Armor is generally better for healers, but the problem with it is how hard it is to get good armor tals in RoR. While you can get some purple and many blue tal fragments for stats from salvaging, armor drops only and only from mobs requiring a 32 lvl character to grind champions for hours so MAYBE you will get a purple frag... With even lower chance for it to be an armor fragment.
The result is that my 21lvl healer's best armor tal is 67. The rest are 30.
Image
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

Ads
User avatar
Omegus
Posts: 1530

Re: Armour vs Toughness, which is best? ( Healers )

Post#29 » Sat Jan 02, 2016 9:55 am

Shadowgurke wrote:Also, if you use numbers that suggest you are always armor debuffed, you shouldn't ignore the armor buff from WP/DoK or the Armor buff from Zealots/RP in your calculation
Thanks for the extra info regarding Impale.

As for the above, does the armour buff from WP/DoK stack with or exceed the pot? If not then it wouldn't factor into the calculations (in addition, with the DoK it competes with the group snare buff).

The armour buff from Zealot/RP was left out as it requires a tactic and is a proc that triggers from a HoT so is not reliable. In addition, it again doesn't stack with the other buffs. At R32 it grants an armour buff of 844, or an increase of 267 over the pot. I have no idea how the -10% bypassed armour part works - does it apply to Weapon Skill calcs only or any kind of armour bypass?


Finally, although not relevant to the discussion yet, that tactic gets worse as the ranks go up. At R40 the increase in armour that tactic provides over a R40 blue pot is only 149.
Zomega
Gone as of autumn 2024.

User avatar
roadkillrobin
Posts: 2773

Re: Armour vs Toughness, which is best? ( Healers )

Post#30 » Sat Jan 02, 2016 10:34 am

Omegus wrote:
Shadowgurke wrote:Also, if you use numbers that suggest you are always armor debuffed, you shouldn't ignore the armor buff from WP/DoK or the Armor buff from Zealots/RP in your calculation
Thanks for the extra info regarding Impale.

As for the above, does the armour buff from WP/DoK stack with or exceed the pot? If not then it wouldn't factor into the calculations (in addition, with the DoK it competes with the group snare buff).

The armour buff from Zealot/RP was left out as it requires a tactic and is a proc that triggers from a HoT so is not reliable. In addition, it again doesn't stack with the other buffs. At R32 it grants an armour buff of 844, or an increase of 267 over the pot. I have no idea how the -10% bypassed armour part works - does it apply to Weapon Skill calcs only or any kind of armour bypass?


Finally, although not relevant to the discussion yet, that tactic gets worse as the ranks go up. At R40 the increase in armour that tactic provides over a R40 blue pot is only 149.
The only armor BUFF that stacks are the ones from morale, or atleast hats how it used to be.
Tactics however isn't considered a buff it's a tactic so dwarf racial stack with buffs and pots, but a tatic proc is considered buff for armor wich is really strange considering almoast all other tactic procs stacks with the same buffs.
The WP/DoK aura doesn't stack, and I really sugest that people run a armor pot instead of this aura as the other prayer's are somewhat better if you allready can get armor from another source. We never run the armor prayer in our guild wb's. Blue armor pots are stronger anyway.
Image

Who is online

Users browsing this forum: Augustus13 and 6 guests