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Disable chatting with the opposite faction.

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Azeon
Former Staff
Posts: 107

Re: Disable chatting with the opposite faction.

Post#31 » Sun Sep 14, 2014 1:57 pm

Thank you everyone, for sharing their opinion on the matter. Suggestions such as these are always appreciated and help us reflect on our work and the decisions we've made.

With cross faction interaction we try to compensate for the low player base we have at the moment. We believe that disabling cross faction interaction would make the world feel much more empty.

With the above in mind, we currently do not intend to disable it at this time. We will however look into the possibility of disabling it in RVR areas.
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Bozzax
Posts: 2634

Re: Disable chatting with the opposite faction.

Post#32 » Sun Sep 14, 2014 2:20 pm

Cross faction broadcasts are good (pref own channe and all can readl)

Cross faction tells are bad (tell = to a spec person)

Pvp is all about player player interactions

My .2$
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

mvazquez99
Posts: 53

Re: Disable chatting with the opposite faction.

Post#33 » Sun Sep 14, 2014 2:21 pm

So if we keep cross faction chatting, let's use it well. Trash talk never bothers me, but I would implore people to avoid it: Some players are younger than others and will be put off by it and discouraged from playing. It's easy to say "if you can't take it don't play," but really that should be the last thing any of us wants. We are all WAR fans and need all the players we can get in this alpha.

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Bozzax
Posts: 2634

Re: Disable chatting with the opposite faction.

Post#34 » Sun Sep 14, 2014 2:26 pm

Just add a report fun that disables the reported person (above some treshold) for an hour and we are all good. Playerbase will moderate the channel that way
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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lolkekbur1337
Posts: 78

Re: Disable chatting with the opposite faction.

Post#35 » Sun Sep 14, 2014 2:27 pm

Bozzax wrote:Just add a report fun that disables the reported person (above some treshold) for an hour and we are all good
wut no that would not work... imo just put them on ignore if u dont want the see what they are saying.. i dont know if ignore works tho havent tried it yet :P

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Bozzax
Posts: 2634

Re: Disable chatting with the opposite faction.

Post#36 » Sun Sep 14, 2014 2:35 pm

Even more fun if multiple reports turns you into a troll and all your cross faction broadcast say "I'm a ugly troll ... troll troll troll TROLL TROLL!!"

It works trust me :)
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Kragg
Posts: 1788

Re: Disable chatting with the opposite faction.

Post#37 » Sun Sep 14, 2014 3:00 pm

I am in favour of crossfaction chat. Makes stuff a bit more spicy
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Elven
Former Staff
Posts: 5161

Re: Disable chatting with the opposite faction.

Post#38 » Sun Sep 14, 2014 3:06 pm

Not gonna happen. It wasn't available in the original game, so it won't be here.

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Bozzax
Posts: 2634

Re: Disable chatting with the opposite faction.

Post#39 » Sun Sep 14, 2014 3:44 pm

My bet is when they decide to remove it further on a majority of players will ask to have it back. Things evolve simple as that
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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RyanMakara
Posts: 1563

Re: Disable chatting with the opposite faction.

Post#40 » Sun Sep 14, 2014 5:51 pm

Azeon wrote:With cross faction interaction we try to compensate for the low player base we have at the moment. We believe that disabling cross faction interaction would make the world feel much more empty.
This would be a viable argument if it weren't for the fact we barely ever meet order outside of RvR. And whenever we do meet them in RvR, stuff like in the example I've made happens. If we had a server-wide chat room for both factions, I'd see your point. And hell, I'd be all for such a thing! I'd love to talk to Order outside RvR, to have more players to casually talk to. But in RvR it leads to nothing but stride and hatred for one another, something that pushes this community apart, I fear.

Just imagine if we had cross faction interaction in the actual T1 lake of 2012-2013; people would be shouting bloody murder at one another each time the battlefront shifted across New Emsrank. Although, it wouldn't matter as much because the community was bigger than on here. Which brings me to my next point; with a small community in which a few people hate each other back and forth, drama can quickly unfold onto a grander scale, which is something that breaks a community, and will cause people to quit if it lingers on too much.

So, in closing; I'd love to see if you could disable talking to the opposite faction over /tell (as this is more of a friends/business thing to do in your own realm, certainly not with the enemy realm) and limit the cross faction interaction in RvR lakes. If anything; disable cross faction interaction on a whole and make a server-wide chatroom. Hell, I'd be fine with -just- a server-wide chatroom, It'd surely add to the experience of the community.
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