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Future buffs for choppa?

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Vdova
Posts: 555

Re: Future buffs for choppa?

Post#21 » Tue Jan 12, 2016 11:02 am

magter3001 wrote:
Vdova wrote:
Let me be sarcastic here. Let me as well
If game is designed to mirror WB vs WB why there is no ranged KD on destro side?Cuz Marauder Why no destro have undefendable attacks for 20s, Cuz Sorcs why mirror to Slayers SL lies in the most worthles SH melee tree?Cuz WE's Why no destro has acces to pounce? Cuz Gobbos and Run Away This WB vs WB balance is bullshit and You know that .-) I don't think anyone ever wanted it to be balanced 24v24. Most people wanted it balanced either around 1v1 or 6v6, 6v6 feels more realistic
:lol: 8-) ;)
No ranged KD because marauder. I dont see logic. If You mean Maras pull WL have fetch ;-) no undefendable buff for all atack because sorc? If I close both eyes Sorc is proper mirror to Wizard. Except BWs heal debuff and ranged knockdown. Ok offensive spammable dmg dealing pounce vs runaway tactics. Not fair comparsion,but I take that.
No shattered limbs because of WE?. Both classes are pretty mirrors. WE has witchbrew,OYK,PA WH have BaL,EW,100%parry.

There is literaly no excuse destro side has no acces to such tools except SL mirror in completely trash SHs tree whitch nobody spec for.

If nothing just cooldowns of some skills wort to look for.
Vdova - Witch elf princess of suffer and despair

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Foltestik
Posts: 680

Re: Future buffs for choppa?

Post#22 » Tue Jan 12, 2016 11:35 am

Vdova wrote: Let me be sarcastic here.
If game is designed to mirror WB vs WB why there is no ranged KD on destro side? Why no destro have undefendable attacks for 20s, why mirror to Slayers SL lies in the most worthles SH melee tree? Why no destro has acces to pounce? This WB vs WB balance is bullshit and You know that .-)

Once I was told that most of order classes(not all) are just better designed than destro ones, but destro ones looks better and are more fun to play, thats why anyone bother to play them. Than he went on order side :-)
Was he true? Everyone must decide :-)))
wb vs wb:
single target knockdown doesnt matter
SH - bad gas is worst but it can be used no problem in wb
punce doesnt matter in wb - wl is crap in bomb

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Scrilian
Posts: 1570

Re: Future buffs for choppa?

Post#23 » Tue Jan 12, 2016 11:38 am

Vdova wrote: Once I was told that most of order classes(not all) are just better designed than destro ones, but destro ones looks better and are more fun to play, thats why anyone bother to play them. Than he went on order side :-)
Was he true? Everyone must decide :-)))
I don't know how WL and SW designs are even considered good, let alone better. ;)
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Tesq
Posts: 5713

Re: Future buffs for choppa?

Post#24 » Tue Jan 12, 2016 11:47 am

keep on chopping: i always tough keep on chopping as a good skill i like the idea of the more you hit the more you contnue to hit (ork style), what it bug me it's his CD, it's really too high, if the aim was allow choppa to not end ap.... well maybe something with the ap nerf patch in the old days gone wrong.
It could changed to have a CD reduction when used in berserk. To mirror the lastin eff of rampage in the same way.

Git to that choppa
: ( look at the name!!) it need to became 30sec pounce for me doing something aoe ( so much fun).(EDIT: for ppl calling for his opnes, i want to remember you that it's not working as intened atm.)

choppa fasta: since it's not good get the skill back to 20 sec CD with the same effect it have atm, i would like to have it changed directly in a cd decrease immunity and have his CD decrease back to 20 sec.
That way the skill would only counter the slayer one and we will all have nice days. It would work more like an to click immunity. While under the effect of choppa fasta every CD increase is ignored.

Yer getting soft: 3 seconds are too few if you are spam they are like 2 attacks if you are not it will be 1.It would be nice build it around 25% crit increase and rcit chance after a defend, that way if slayer ingore defense we get something when our attacks get defended. So an increase to 5 sec would be good and it would work extremly well on aoe.(choppa would have a stronger frontal aoe on 3 ppl while slayer a stronger 9 ppl aoe with ID, so also remove the savage skill requirement).

The last consideration is something that is worth for every melee.

aoe requrie dual weild but aoe damage are bigger with 2h
ST require 2h but damages are more with dual weild

let's face this reality. when you go aoe you dont use auto attack which mean 2nd weapon never proc and so you do less damages than a 2h

while

ST you not also have auto attack and this mean more crits but you also have sovereign and choppa auto attack buff (20 seconds!!). These are so many auto attacks damages, couple it crit and crit tactic and woa.

it would be nice get changes some skill from 2h < to > dual weild and viceversa that way even if slayer have more op stuff we get a base damage output greater than him.
Last edited by Tesq on Tue Jan 12, 2016 4:53 pm, edited 2 times in total.
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Scrilian
Posts: 1570

Re: Future buffs for choppa?

Post#25 » Tue Jan 12, 2016 12:02 pm

How dw could outdamage 2h autoattack, if dws off hand damage is not guaranteed?
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Tesq
Posts: 5713

Re: Future buffs for choppa?

Post#26 » Tue Jan 12, 2016 12:07 pm

because dual weild do the same 2h damages alredy with with the 25% chance to proc, if the speed which auto attack increase also and the speed of how much crit happen get increase too choppa get some serious huge burst ST moments.

And he can have those 20sec /60 CD

the damage output result being higer than 2h due the numbers of auto attack more from teh main weapon and the 25% proc of the other + crits +25% crit damage more.
Last edited by Tesq on Tue Jan 12, 2016 12:10 pm, edited 1 time in total.
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talissera
Posts: 159

Re: Future buffs for choppa?

Post#27 » Tue Jan 12, 2016 12:09 pm

Scrilian wrote:How dw could outdamage 2h autoattack, if dws off hand damage is not guaranteed?
Attack Speed x procs on hit.
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Talissera 40/42 Sorceress
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Tesq
Posts: 5713

Re: Future buffs for choppa?

Post#28 » Tue Jan 12, 2016 12:12 pm

ye proc also but you outdamage it alredy with share auto attacks number.

Which would make choppa with improved keep on chopping a relentless spam machine :D

the crit tactic would fix choppa aoe togheter with a git to da choppa fix.
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Scrilian
Posts: 1570

Re: Future buffs for choppa?

Post#29 » Tue Jan 12, 2016 12:24 pm

Tesq wrote:because dual weild do the same 2h damages alredy with with the 25% chance to proc, if the speed which auto attack increase also and the speed of how much crit happen get increase too choppa get some serious huge burst ST moments.

And he can have those 20sec /60 CD

the damage output result being higer than 2h due the numbers of auto attack more from teh main weapon and the 25% proc of the other + crits +25% crit damage more.
No, dw deals less damage that 2h because of off hand proc being not guaranteed, thats how it was on live.
And crit chance scales with autoattack speed for 2h just as good as dw on the same period of time, if its standard statistic distribution we are talking about and no other correlation is implied.
The only thing that could put dw sometimes ahead is sorc buff proc on off hand, but only by max ~5%, and 2h crits tend to be more spiky.
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Redsun
Posts: 66

Re: Future buffs for choppa?

Post#30 » Tue Jan 12, 2016 12:49 pm

Scrilian wrote: No, dw deals less damage that 2h because of off hand proc being not guaranteed, thats how it was on live.

The only thing that could put dw sometimes ahead is sorc buff proc on off hand, but only by max ~5%, and 2h crits tend to be more spiky.

I had done many dps tests on live with Choppa and Slayer as well as other people...

DW was always more total damage over time and the 2hand had more burst. (mostly because of the first AA or if the weapon was very slow)
However the difference is small and I wouldn't spec the one or the other based on flat dps.
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