There are/will be, yes. I've removed the broken seeds from vendors, so they will eventually go away, but it's not safe to delete/replace them in inventories. It'll be a while before that can be safely done.ropuch wrote:HI,
Here's CraftData.lua updated with data provided by Genisaurus.
@Genisaurus:
I think there's still some "bugged" seeds ingame. For example, I have two separate seeds for 75lvl Spirit Resistance:
Proper one:
[3010013]Noxious Spiderfrond Seed lvl0/0 craftingBonus{5=3,9=75,14=7,13=17,}
Strange one:
[84132]Noxious Spiderfrond Seed lvl0/0 craftingBonus{5=3,9=75,14=7,13=17,}
I've cleared all entries in CraftData that were not present in the Excel sheet.
Cheers!
[UI] CraftValueTip in MGRemix
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- Genisaurus
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Re: [UI] CraftValueTip in MGRemix
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Re: [UI] CraftValueTip in MGRemix
Amazing job, no doubts about seeds i have anyome xD
But i have a question. i can't see armor seeds on this table, and i can't find some seeds in RoR that i remember from live :s i'm assuming all the seeds not implemented yet, right?
If i wanna know a drop from the database of RoR, where can i look?
thanks!
But i have a question. i can't see armor seeds on this table, and i can't find some seeds in RoR that i remember from live :s i'm assuming all the seeds not implemented yet, right?
If i wanna know a drop from the database of RoR, where can i look?
thanks!
- Genisaurus
- Former Staff
- Posts: 1054
Re: [UI] CraftValueTip in MGRemix
There were never armor seeds in WAR, at least not after the cultivation change in, what, 1.1?Belphegorian wrote:Amazing job, no doubts about seeds i have anyome xD
But i have a question. i can't see armor seeds on this table, and i can't find some seeds in RoR that i remember from live :s i'm assuming all the seeds not implemented yet, right?
If i wanna know a drop from the database of RoR, where can i look?
thanks!
Armor mats only come from butchering Lizards.
Re: [UI] CraftValueTip in MGRemix
Armor mats also can be butchered from scorpions & coldones 
As for not implemented seeds: liniments (double-stats cookies) are not here yet.

As for not implemented seeds: liniments (double-stats cookies) are not here yet.
A Pounce Too Far: http://imgur.com/KeSt8WL
Re: [UI] CraftValueTip in MGRemix
Would be nice if someone upload MGRemix and updated CraftValueTip.
Re: [UI] CraftValueTip in MGRemix
Check Development>Client download forum section.
Check first post in this thread.
I know your nick speaks for itself, but put some effort into searching before posting
Check first post in this thread.
I know your nick speaks for itself, but put some effort into searching before posting

A Pounce Too Far: http://imgur.com/KeSt8WL
Re: [UI] CraftValueTip in MGRemix
Can someone post the Instructions of how to update this and what folder it goes in please.
Is this update for crafting info tooltip add on?
Is this update for crafting info tooltip add on?
Re: [UI] CraftValueTip in MGRemix
@jalidan added the updated data-file to version 1.5.3 http://tools.idrinth.de/addons/craftvaluetip/ - feel free to just use the client, otherwise the addons all go into:
[WAR-FOLDER]/Interface/Addons
[WAR-FOLDER]/Interface/Addons
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Re: [UI] CraftValueTip in MGRemix
An error at line 361:
Right:[84044]={"std",false,"str",84543,199905},
[84044]={"std",false,"str",83543,199905},
Rocks: Rocksee[SM85+], Rocksoina [AM85+], Rockshotta[SW85+}
Re: [UI] CraftValueTip in MGRemix
any know where to find butchering scales for t1 order?
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