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RvR Kill Quest money

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Tklees
Posts: 675

Re: RvR Kill Quest money

Post#11 » Tue Feb 09, 2016 10:36 am

amputationsaw wrote:and where do we get seeds/spores to cultivate? from pve grinding or buying from the AH iirc, and that requires gold/time in pve
Seeds cost a grand total of 5-10g... You buy one of the item and convert it. Not the seeds themselves. You need 7 seeds to make 90% of the pots you need. Only toughness and armor pots don't fall under this which can be farmed for about 20-30 mins a week to get you enough pots for the week.

I realize this does not cover all your costs but it does cover a large amount of them. Just because an MMO is PvP based doesn't mean you don't have to do professions...
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samsauce
Posts: 35

Re: RvR Kill Quest money

Post#12 » Tue Feb 09, 2016 2:20 pm

Tklees wrote:
amputationsaw wrote:and where do we get seeds/spores to cultivate? from pve grinding or buying from the AH iirc, and that requires gold/time in pve
Seeds cost a grand total of 5-10g... You buy one of the item and convert it. Not the seeds themselves. You need 7 seeds to make 90% of the pots you need. Only toughness and armor pots don't fall under this which can be farmed for about 20-30 mins a week to get you enough pots for the week.

I realize this does not cover all your costs but it does cover a large amount of them. Just because an MMO is PvP based doesn't mean you don't have to do professions...
Not everyone will agree with pvp>forced proffession, I for one hate and I mean HATE crafting in any game its not why I play pvp based games at all (smite is an example of this, I love that game), to make gold on this server you either have to have no life outside of the game or have no life outside of the game.. ;D

Tiggo
Former Staff
Posts: 1948

Re: RvR Kill Quest money

Post#13 » Tue Feb 09, 2016 2:30 pm

dont forget the items that drop. actually the limitation in AH search has decreased my income like 10x more then the pvp quest decrease ^^
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Cyril
Posts: 27

Re: RvR Kill Quest money

Post#14 » Tue Feb 09, 2016 2:48 pm

Why you made this change i have no idea. I get changing the level requirement of the quests but nerfing the money you receive from the quests was just a huge **** up in my opinion.
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samsauce
Posts: 35

Re: RvR Kill Quest money

Post#15 » Tue Feb 09, 2016 3:11 pm

Cyril wrote:Why you made this change i have no idea. I get changing the level requirement of the quests but nerfing the money you receive from the quests was just a huge **** up in my opinion.
Agree with this :)

tomato
Posts: 403

Re: RvR Kill Quest money

Post#16 » Tue Feb 09, 2016 3:16 pm

+1

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Bacta
Former Staff
Posts: 422

Re: RvR Kill Quest money

Post#17 » Tue Feb 09, 2016 3:21 pm

I do agree the cost of flight is high since the rewards from kill quests have been lowered. But after awhile of doing SC's and picking up all the quests in multiple zones you will get ahead gold wise. But this does making purchasing Tali's/Pots/armor and other stuff harder.
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porkstar
Posts: 721

Re: RvR Kill Quest money

Post#18 » Tue Feb 09, 2016 3:34 pm

Really not liking the "Just cultivate bro" as the standard defense position for PvP quest NUKE. If you consider cult/apoth a "PvP" craft and everyone follows this advice to self-sustain, there will be an overabundance of non-crit (green) cultivated apothecary potions. These are then basically just trash items.

I followed the advice of these "Just Grow Bros" and I make decent cash with cult/apoth. Once everyone else starts to do it, I won't make good cash. PvE crafting will once again be the only way to make FAT BANK!

Like live, the best way to make FAT CASH was to go ToVL and get FAT SCARABS. This was the end game of making SUPeR FAT SKRILLAH. I hated Tovl, so I made my FAT BANK selling specialty gear/consumables to sub-T4 twinks.

My suggestion would be to slighty increase gear drop rate in SCs
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Cyril
Posts: 27

Re: RvR Kill Quest money

Post#19 » Tue Feb 09, 2016 3:40 pm

porkstar wrote:Really not liking the "Just cultivate bro" as the standard defense position for PvP quest NUKE. If you consider cult/apoth a "PvP" craft and everyone follows this advice to self-sustain, there will be an overabundance of non-crit (green) cultivated apothecary potions. These are then basically just trash items.

I followed the advice of these "Just Grow Bros" and I make decent cash with cult/apoth. Once everyone else starts to do it, I won't make good cash. PvE crafting will once again be the only way to make FAT BANK!

Like live, the best way to make FAT CASH was to go ToVL and get FAT SCARABS. This was the end game of making SUPeR FAT SKRILLAH. I hated Tovl, so I made my FAT BANK selling specialty gear/consumables to sub-T4 twinks.

My suggestion would be to slighty increase gear drop rate in SCs
The good thing about Warhammer was you had options and believe it or not a lot of people liked to earn there money strictly through PVP, that being the quests. The dev's have seemed to have ignored a lot of these people that just log in to kill this was a huge unnecessary change that did not need to happen whatsoever.

The kill quest system on live was one of the best things in the game all the heavy PVP focus people loved this but you have just gone and crippled that system. What's that old saying that's been passed down over the years, oh yeah "If it ain't broke, don't fix it".
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Broseidon
Posts: 49

Re: RvR Kill Quest money

Post#20 » Tue Feb 09, 2016 3:48 pm

Lets just say that decreasing income increases the value of currency therefore causing prices to drop.
12.81 per pot + cost of time to create each one= roughly about 1g per pot
If a lot of people want to do this same thing then naturally the price will drop due to a surplus of the item in the auction house. People who have a lot of gold already will be able to afford substantial loss (by forcibly droppin the price) whereas the newbies entering the market will be forced out because they will run out of resources before the richer people do. This is a classic case of income equality that will never work. All you do by decreasing income is eventually force the poorer people to be more poor and the richer to get more rich via a monopoly or oligopoly on the market.
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