porkstar wrote:Really not liking the "Just cultivate bro" as the standard defense position for PvP quest NUKE. If you consider cult/apoth a "PvP" craft and everyone follows this advice to self-sustain, there will be an overabundance of non-crit (green) cultivated apothecary potions. These are then basically just trash items.
I followed the advice of these "Just Grow Bros" and I make decent cash with cult/apoth. Once everyone else starts to do it, I won't make good cash. PvE crafting will once again be the only way to make FAT BANK!
Like live, the best way to make FAT CASH was to go ToVL and get FAT SCARABS. This was the end game of making SUPeR FAT SKRILLAH. I hated Tovl, so I made my FAT BANK selling specialty gear/consumables to sub-T4 twinks.
My suggestion would be to slighty increase gear drop rate in SCs
The good thing about Warhammer was you had options and believe it or not a lot of people liked to earn there money strictly through PVP, that being the quests. The dev's have seemed to have ignored a lot of these people that just log in to kill this was a huge unnecessary change that did not need to happen whatsoever.
The kill quest system on live was one of the best things in the game all the heavy PVP focus people loved this but you have just gone and crippled that system. What's that old saying that's been passed down over the years, oh yeah "If it ain't broke, don't fix it".