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Re: XP rate

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Razid1987
Posts: 1295

Re: XP rate

Post#31 » Tue Feb 16, 2016 5:59 pm

Jaycub wrote:Why not just embrace the beta state of the game and allow you to instantly level to 22? Temporarily until things on the server are fleshed out and population allows for the lower tiers to be constantly populated along with changes to streamlined leveling for those who choose.

I understand the devs want all aspects of the game to be functioning and playable, but adding something like unlimited rested XP or anything that removes people from low level PvP is essentially no different than a free level 22 in terms of the impact it will have on low tier population.

People can also currently just PL to 22 in about 2 hours with just 2 people, getting a more organized party together you can do it in just over 30 minutes.
Because then level 1 to 22 wouldn't be tested. Ever.

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Jaycub
Posts: 3130

Re: XP rate

Post#32 » Tue Feb 16, 2016 6:04 pm

PvP side of 1-22 has been tested VERY extensively, the PvE elements are not even implemented and I don't think the devs have any current or near future plans to implemented mass quest/PQ updates/fixes and even if they did plenty of people would be willing to go test them.

I haven't even touched t1-2 since t3 came out but if they started fixing quests/PQ's I would love to go play through them.
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Kurama
Posts: 154

Re: XP rate

Post#33 » Tue Feb 16, 2016 6:12 pm

Jaycub wrote: People can also currently just PL to 22 in about 2 hours with just 2 people, getting a more organized party together you can do it in just over 30 minutes.
Really? How?
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greenstoned
Posts: 150

Re: XP rate

Post#34 » Tue Feb 16, 2016 6:29 pm

xp is fine, leveling is very fast already, this pretty much sounds like a case of i want my happy meal NOW

also, im pretty suprised no one mentioned it yet : t1 and t2 are actually fun! love t1 and t2 sc's when they pop... when im tired of getting a t3 toon smashed by fully geared premades decked out 32/40 who got their stats worked down to the last details, decked out purple talis and etc, i log an alt and enjoy a few matches in a tier where the power gap between individuals is a LOT smaller. sometimes, its even a fun way to see who's skilled and who's playing gearhammer farming pugs
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bwdaWAR
Posts: 309

Re: XP rate

Post#35 » Tue Feb 16, 2016 6:35 pm

Jaycub wrote:Why not just embrace the beta state of the game and allow you to instantly level to 22?
This speaks just as much against the instant T3 characters as for it. Without people in T1 and T2, bugs affecting those areas will be much less likely spotted.

chozen
Posts: 21

Re: XP rate

Post#36 » Tue Feb 16, 2016 6:37 pm

I understand people's reasons on not wanting to progress to T3 but how about removing rested xp and adding a buff given by rally masters in city that lasts until you log for 200-400% xp gains. Or, bumping up the kill quest xp to match the 20k-60k xp quests for the people that are ready to level up.

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Jaycub
Posts: 3130

Re: XP rate

Post#37 » Tue Feb 16, 2016 6:46 pm

Kurama wrote:
Jaycub wrote: People can also currently just PL to 22 in about 2 hours with just 2 people, getting a more organized party together you can do it in just over 30 minutes.
Really? How?
Chosen/knight/engineer/mara/bg can all level anyone to 22 in 2 hours either at marauders in IC or truggs hut in badlands for order.

the faster way is to get like 2 out of party healers heal a dps grouped with you and kill champ rats in t3, and have an out of party gaurd as well if that still works. I know we have gotten someone from lvl 1 to 22 in under an hour.

Then 22-32 you just spam scenarios and AAO ORvR and by the time you are level 32 you have your SC weps or a full set of duelist and some devastator. Don't even need to do stalker quests.
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TenTonHammer
Posts: 3806

Re: XP rate

Post#38 » Tue Feb 16, 2016 6:58 pm

greenstoned wrote:xp is fine, leveling is very fast already, this pretty much sounds like a case of i want my happy meal NOW

also, im pretty suprised no one mentioned it yet : t1 and t2 are actually fun! love t1 and t2 sc's when they pop... when im tired of getting a t3 toon smashed by fully geared premades decked out 32/40 who got their stats worked down to the last details, decked out purple talis and etc, i log an alt and enjoy a few matches in a tier where the power gap between individuals is a LOT smaller. sometimes, its even a fun way to see who's skilled and who's playing gearhammer farming pugs
Speak for your self

Yeah I love it when t2 scenarios pop too because a scenario finally popped in t2

While t1 is fine there is a pretty dam big leap between 12-21 where the effects of bolster don't feel as pronounced and effective as t1 and healing is absolutely out of control because there are no 50% inc hds

Orvr is just pvdoor and nothing else and people plead in region chat to form rat farm grps so they can leave that god awful tier
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OldPlayer
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Posts: 859

Re: XP rate

Post#39 » Tue Feb 16, 2016 7:07 pm

XP rate should be lowered, it is not normal to get maximum level character with full Stalker set in just 2 days.
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

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greenstoned
Posts: 150

Re: XP rate

Post#40 » Tue Feb 16, 2016 7:37 pm

TenTonHammer wrote:
greenstoned wrote:xp is fine, leveling is very fast already, this pretty much sounds like a case of i want my happy meal NOW

also, im pretty suprised no one mentioned it yet : t1 and t2 are actually fun! love t1 and t2 sc's when they pop... when im tired of getting a t3 toon smashed by fully geared premades decked out 32/40 who got their stats worked down to the last details, decked out purple talis and etc, i log an alt and enjoy a few matches in a tier where the power gap between individuals is a LOT smaller. sometimes, its even a fun way to see who's skilled and who's playing gearhammer farming pugs
Speak for your self

Yeah I love it when t2 scenarios pop too because a scenario finally popped in t2

While t1 is fine there is a pretty dam big leap between 12-21 where the effects of bolster don't feel as pronounced and effective as t1 and healing is absolutely out of control because there are no 50% inc hds

Orvr is just pvdoor and nothing else and people plead in region chat to form rat farm grps so they can leave that god awful tier
the 12-21 gap is nowhere close to how insane 22-geared 32 is... and yes orvr sucks, but then again it sux in every tier coz its just a big zergy clusterfuck
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