This is a little confusing and a bit more frustrating: when approaching any objective in every SC one of the keys, imo, granted, I'm no0b; is to approach the obj. asap and cap asap to begin kill count additive (welcome corrections btw). The shortest path is, most often, a straight one. Quite often I will jump obstacles to meet that criteria; at fort (from Dest) I will slip between the two rocks at top of ramp, hard left, and jump twice over the obstacles between me and the bridge, and usually after hitting charge; in Tor Anroc, from top of bauble spawn, I'll hit charge and leap the obstacles (rock piles) in an attempt to make as straight a path as possible, hence the shortest, enroute to the bauble-holder (on Order). IIRC, every SC has these obstacles, and with collision detection, if there's 2-4 Order at one of these obstacles, between me and whomever I've targeted, my charge is wasted and I'm now a huge burden to heals... and usually dead in a few seconds.Nekkma wrote:To be fair, there is nothing about a snare in the patch notes. It only mentions that something have been done about an exploit.Razid1987 wrote:That moment when you realize that some people actually don't read patch notes for the game they are playing.
Spoiler:
I'm not "Dev-savvy", so I'll make a request, humbly: Instead of the "slow", would it be possible to remove all ground obstacles in SCs and lakes (sooooo unrealistic, methinks)?
What if, instead, there was an algorithm that detected space bar "mashing" versus a few quick obstacle-clearing hops? A simpler request: make the slow only 3-5% and morph the offender into a "Harvey-esque" toon in a fuzzy, lop-eared bunny suit for X-hours, but make it look REALLY stoopid, and sound stoopid, like it's had too much ale or some such. Something unoffensive to anyone, but really visually embarrassing to the exploiter. Or remove jump completely? IDK. Just two cents and worth even less, but this something that, in my uneducated experience, is gonna really bum more than a few legit players out.
BTW: I've never (to my knowledge) been reported for the jumpsploit, and no enemy's ever harassed me about such a thing. Just FYI

Cheers
