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Changelog 25.02.2016

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bichka
Posts: 439

Re: Changelog 25.02.2016

Post#21 » Thu Feb 25, 2016 2:39 pm

Can i visit jailed person? To talk, giving food, etc?
Is it safe to drop soap in jail?

outside jokes, gj

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ErfanW
Posts: 9

Re: Changelog 25.02.2016

Post#22 » Thu Feb 25, 2016 2:41 pm

boog wrote:I think you are talking about the appearance situation in general. There were some items in live that you could get for certain classes that would drastically change appearance like the BLORC shield appearance being able to be changed to another 1 hander so it looked like they were dual wielding. This work around would make it so anyone could virtually use anything so long as it did not have a restriction for their class. Such as a Marauder being able to run around with a 2h weapon as its appearance.

The main issue is that weapons and armors that are not suppose to be able to be used for appearances can be through a work around. Most items say can be used as an alternate appearance but there are a lot that do not say they can. However, through this loop hole you can still use them as your appearance.
boog wrote: You could on live and you can in RoR. People have been doing it since they got alternate appearance working.
Oh yes, I remember.
I forgot about these glitched items, that's why I couldn't understand what you meant.

Azarael wrote:Notes are wrong. Appearance workaround still works - there are just additional checks on it.
Great!

Luth
Posts: 2840

Re: Changelog 25.02.2016

Post#23 » Thu Feb 25, 2016 2:44 pm

Azarael wrote:Notes are wrong. Appearance workaround still works - there are just additional checks on it.

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Scrilian
Posts: 1570

Re: Changelog 25.02.2016

Post#24 » Thu Feb 25, 2016 2:48 pm

Hopefully no more dual wielding black orks ;)
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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ErfanW
Posts: 9

Re: Changelog 25.02.2016

Post#25 » Thu Feb 25, 2016 2:57 pm

Dana wrote: - Scavenge, looting and butchery are now capped by the rank cap. This means that gear above 35 and mats above 175 will no longer drop.
A good thing, no more overpowered talis and potions, but what about those who already have level 40 talis on their high-level gear? They won't drop their gear before T4 is out, and new coming players won't have access to those talis anymore until level 40.

Tiggo
Former Staff
Posts: 1948

Re: Changelog 25.02.2016

Post#26 » Thu Feb 25, 2016 3:00 pm

ErfanW wrote:
boog wrote: On live by the way players from the opposite faction would see your gear with the original skin to help them know how geared you are.
this! very important.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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TenTonHammer
Posts: 3806

Re: Changelog 25.02.2016

Post#27 » Thu Feb 25, 2016 3:06 pm

Scrilian wrote:Hopefully no more dual wielding black orks ;)

play with your hud on

then maybe you will be able to tell the difference ;)


@Devs

when you say that you added items to the lair bosses which lairs are you talking about? T3? If so what items?
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Penril
Posts: 4441

Re: Changelog 25.02.2016

Post#28 » Thu Feb 25, 2016 3:07 pm

Tiggo wrote:
ErfanW wrote:
boog wrote: On live by the way players from the opposite faction would see your gear with the original skin to help them know how geared you are.
this! very important.
Not really. If you see an anemy player with lvl1 appearance, think "ah! lowbie, easy renown" and you get stomped over and over and over and over and over again, that is entirely your fault. After 1 (maybe 2) fights you should be able to notice if he is too much for you or not, regardless of how he looks like.

Actually... i could only see this is a problem in 1v1. And we know how we feel about 1v1, don't we?
Last edited by Penril on Thu Feb 25, 2016 3:10 pm, edited 1 time in total.

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Tiggo
Former Staff
Posts: 1948

Re: Changelog 25.02.2016

Post#29 » Thu Feb 25, 2016 3:09 pm

Penril wrote:
Tiggo wrote:
this! very important.
Not really. If you see an anemy player with lvl1 appearance, think "ah! lowbie, easy renown" and you get stomped over and over and over and over and over again, that is entirely your fault. After 1 (maybe 2) fights you should be able to notice if he is too much for you or not.
black guard misleading you into thinking he is a 2x1h dok IS a problem.

In a sc you might want to kill the low geared zealot bevor the souvereign equipped zealot too perhaps...

of course for just on the keyboard facerolling players it doesnt make a difference they attack the first player they see despite class, level or equipment.
Last edited by Tiggo on Thu Feb 25, 2016 3:28 pm, edited 3 times in total.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Penril
Posts: 4441

Re: Changelog 25.02.2016

Post#30 » Thu Feb 25, 2016 3:11 pm

Tiggo wrote:
Penril wrote:
Tiggo wrote:
this! very important.
Not really. If you see an anemy player with lvl1 appearance, think "ah! lowbie, easy renown" and you get stomped over and over and over and over and over again, that is entirely your fault. After 1 (maybe 2) fights you should be able to notice if he is too much for you or not.
black guard misleading you into thinking he is a 2x1h dok IS a problem.

How? It should take you 1 GCD to notice which class he is (or not even 1 GCD at all).

If you attack a BG (thinking he is a Dok) for 1 minute and still haven't figured out he is a BG, you are the problem. Not the alternate appearance system.
Last edited by Penril on Thu Feb 25, 2016 3:16 pm, edited 1 time in total.

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