Post#26 » Tue Mar 01, 2016 7:43 pm
The SM is basically a pounce spec White Lion that's much harder to kill, does spirit damage, can double debuff his damage type and he can spin his 2hander around to act like a shield, giving him 50% to deflect, block, dodge etc... with tactic, his crit goes up 10% and 20% respectively from his dance. Plus, the absorbs. Those lovely absorbs.
VS a BO, the BO will almost always win over time due to his ability to heal in combat. That's the only reason. It's a long fight.
VS a BG, the 2hand SM will win. My live SM never lost to a BG solo, ever. I don't recall losing to a s/b BG either.
VS Chosen, the SM will almost always win unless the chosen is S/B, then it's close.
Any of the tank is actually DPS viable but if you want a tank that's really built around 2hander, it'll be the SM. Once you Wings of Heaven a clothie who thinks he's safe far behind the battle front, you might be hooked. An Ether Dance cycle will usually drop the healer/caster unless there's a second and third healer who can act fast enough to emergency heal the guy.
After dropping the support, activate wall of darting steel (where your 2hander acts like an active shield ability) and retreat to where your healers can reach you. If you try and do that with a 2hander on an IB or KOTBS, it's just not going to happen, much less how you're going to survive on retreat even if you manage to get behind to the enemy support. Your healers have to follow you in and expose themselves to range attacks. Not ideal.
An IB and a KOTBS are just generally better all around though.