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If a dream would become reality..

Share your ideas and feedback to help improve the game.
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Boursk
Posts: 515

Re: If a dream would become reality..

Post#11 » Fri Mar 04, 2016 3:09 pm

Sigimund wrote:There are a few things that could be supported by a custom channel for the server. If/when dungeons come back, a working aggro meter would be useful too.

And ranged attacks from mobs and players avoiding collision.. such as walls or trees.
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noisestorm
Posts: 1727

Re: If a dream would become reality..

Post#12 » Fri Mar 04, 2016 3:10 pm

Wouldnt that 'just' require to read all the outputs of "Your guard deals XY damage" and "You parried/blocked your Guard" on your personal combat log? In that you could easily read the amount of completely negated hits (not the quota of damage though) and the actual reduced damage as well.

Doesnt sound like it would be too hard for someone used to LUA

Tiggo
Former Staff
Posts: 1948

Re: If a dream would become reality..

Post#13 » Fri Mar 04, 2016 3:16 pm

noisestorm wrote:Wouldnt that 'just' require to read all the outputs of "Your guard deals XY damage" and "You parried/blocked your Guard" on your personal combat log? In that you could easily read the amount of completely negated hits (not the quota of damage though) and the actual reduced damage as well.

Doesnt sound like it would be too hard for someone used to LUA
as i said enemy already does that. only thing it cant is count the blocked/parried guard dmg, as that is not provided by the combat log.
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