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[Scenarios]Renown gain too small?

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Razid1987
Posts: 1295

Re: [Scenarios]Renown gain too small?

Post#11 » Tue Mar 15, 2016 9:29 am

peterthepan3 wrote:The game is intended to be played in a plethora of different ways which is why there are different types of PvP encouraged via the game's mechanics, and why certain classes excel in specific types of combat and don't in others. I don't understand why ORVR should give greater rewards, but I am open to hearing you out.
Actually, the reason that certain classes excel in specific types of combat and not others is just the result of having different classes in a class based game. If you have played any class based game before, you'll know this is true. If you want AoE in D&D you get a Sorc/Wizard, if you want strong single target then you get a 2H-Fighter with Cleave/Greater Cleave etc etc. Each class has it's pros and it's cons, and it's no different here.

Besides, the Devs have already expressed that they want players to do all aspect of the game. They don't want anyone to just sit in one corner of the available content and unlock everything. And since you can already pretty much get SC weapons, full Devastator AND full duelist by just doing SCs, I don't see why you should also be able to get high RRs, following the Dev's vision.

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Arbich
Suspended
Posts: 788

Re: [Scenarios]Renown gain too small?

Post#12 » Tue Mar 15, 2016 9:47 am

The renown gain in oRvR is too high in comparision to scenario renown gain?

Solution: to lower the renown gain in oRvR.

When you see a discrepancy, you have the option to balance it in two directions.
I am against faster renown gain.
Arbich-BW/Xanthippe-WP/Schnipsel-AM

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Rebuke
Posts: 388

Re: [Scenarios]Renown gain too small?

Post#13 » Tue Mar 15, 2016 10:19 am

Shadowgurke wrote: A decent keep defense
Which happens once every two full moons...

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Rebuke
Posts: 388

Re: [Scenarios]Renown gain too small?

Post#14 » Tue Mar 15, 2016 10:28 am

On a serious note though. I would like to see some actual data supporting these claims. Maybe a dev can check renown gain of a player of Critical Acclaim vs one of Kings Own of the last 2 months (looking at a value of renown/hour played)? I agree with Razid that being able to get deva/duel/weps doing just sc's should cover some % of discrepancy should Orvr net more renown. However I also agree that if the renown gain playing Orvr is exponentially higher something should be done about that.

Cornerback
Posts: 246

Re: [Scenarios]Renown gain too small?

Post#15 » Tue Mar 15, 2016 10:53 am

Some weeks ago, I was surfing around at High Pass with my Magus, when I realized I had 400% AAO.

Order startet hitting our keep with a pretty unorganized WB with only about 2 healers.

So I snuck in, moved my ass up the wall and placed some pink aoe stuff and some aoe DoTs.

Order healers couldn't heal all the ppl, so I got several kills, rewarding me with 13.000-18.000 renown PER KILL.

Srsly... this is pretty insane, especially if compared to scenarios. I know, risk vs reward etc. But I made around 100k renown in about 10 minutes. This is somehow f***ed up, although I was pretty happy about my fast renown progress.
~~ Guild leader of Elements & Elementz ~~

Order: Grombrindal (IB), Gromsson (Engi), Dwaini (RP), Snobbi (Slayer), Khadgar (BW)

Destruction: Xeyron (Magus), Antyria (DoK), Antyrai (Witch Elf), Medigit (Smol Waaaghboss)

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Lileldys
Posts: 666

Re: [Scenarios]Renown gain too small?

Post#16 » Tue Mar 15, 2016 10:57 am

Bombing on a good day can be 40-50k rp an hour, but those good days are hard to come by. So we usually get 10-20k an hour on a normal day, which takes a long time to setup a warband, needing most of our players to be logged on or switched to alts for perfect setups. Then we can only run till the destro pugs log/sc/switch sides unless there is another guild like ChlopiChaosu/PornFactory, then the pugs usually stick around...

Also remember keep's have bonus renown gain (50 or 100%, cant remember), and you'll usually have AAO on top of that on a defence.

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peterthepan3
Posts: 6509

Re: [Scenarios]Renown gain too small?

Post#17 » Tue Mar 15, 2016 12:00 pm

Renork wrote:
peterthepan3 wrote:The game is intended to be played in a plethora of different ways which is why there are different types of PvP encouraged via the game's mechanics, and why certain classes excel in specific types of combat and don't in others. I don't understand why ORVR should give greater rewards, but I am open to hearing you out.

Pretty sure MJ stated this game's main focus was orvr (just like DAOC).

Edit: Ade beat me to it.
fair enough, but to be honest we ought to take anything that comes out of that dude's mouth with a pinch of salt.
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Skyy
Posts: 20

Re: [Scenarios]Renown gain too small?

Post#18 » Tue Mar 15, 2016 1:38 pm

While you can get all gear in SC it is a really inefficient way to get it. Orvr is WAY faster with medallions and zone lock kills/h (more war quests done) and now keep loot.

And saying that sc are more reliable is an overstatement. The pop rate is hugely dependent on many factors and the balance of most sc are a joke. So some days you can do nothing but loos, other win 20 in a row. Dont think its more reliably thou then orvr. Every night there is fighting around keeps.

I do however agree with Razid that there should be more reward for orvr. That said I also think Scenarios need a boost in rp and exp gain. (Past t1.5 exp in sc suck ballz) Maby a slight increase in rp/exp gain (+50%?) would also increase the popularity of sc and help make then more balanced when more ppl que up.

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Shadowgurke
Posts: 618

Re: [Scenarios]Renown gain too small?

Post#19 » Tue Mar 15, 2016 1:58 pm

Rebuke wrote:On a serious note though. I would like to see some actual data supporting these claims. Maybe a dev can check renown gain of a player of Critical Acclaim vs one of Kings Own of the last 2 months (looking at a value of renown/hour played)? I agree with Razid that being able to get deva/duel/weps doing just sc's should cover some % of discrepancy should Orvr net more renown. However I also agree that if the renown gain playing Orvr is exponentially higher something should be done about that.
Getting Devastator in SCs is only possible in theory with the recent changes. I am fine with that, but let's not assume Scenarios are where you get everything. As for the renown data, I can't really provide more than anecdotal evidence. However, if you ever tried getting RR through Scenarios as opposed to oRvR you know that it simply does not work.

And I think I need to say it a third time, I don't want them to be equal. I know oRvR is supposed to give more Renown. I just think the current gap is way too big
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freshour
Banned
Posts: 835

Re: [Scenarios]Renown gain too small?

Post#20 » Tue Mar 15, 2016 2:46 pm

If you honestly think you need data to prove that SC's aren't a snail's pace compared to ORvR you are an idiot... That is like asking for data to confirm that if an elephant took a massive deuce in your face - does it in fact smell?

- Open RvR is where you get a ton of Renown. You get power leveled, then you do ORvR and poof your renown is magically higher than your level in just a few hours lol... I didn't play live but the math on getting to RR80 is prettttty steep.

If you doubled Renown in PVP I'd say it would still be easily half of what you get in ORvR. If you disagree you really just don't play this game that much haha. And that is IF you are winning all your SC's with a lot of kills. I thought this was pretty common knowledge.... so before I make fun of more people I will just agree with Shadow... really could use a bump for when all there is to do is SC's since RvR is a gankfest. *cough NA hours*

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