It's the principle: you are basically saying that a group designed for 6 player synergies, who put time into making a premade yadda yadda we've heard it all before.....should be PENALISED for playing the game AS IT WAS INTENDED.roadkillrobin wrote:The lakes doesn't have a limit amount of players so that argument is completly invalid.peterthepan3 wrote:
Why? Should we also get guild warbands reduced to 12 people so that pug wb/rvrs can stand a chance?
Some of these suggestions are very very funny. Queuing up with 3 players...really.
This is why threads derail.
Also 12 man guild warband cap wouldn't do anything as they could easy just make 2 12man groups and run together anyway.
How can you logically justify that when the game is SUPPOSED to be played as such?!