[Witch Hunter] Incognito

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noisestorm
Posts: 1727

Re: [Witch Hunter] Incognito

Post#21 » Fri Feb 12, 2016 2:24 pm

It should work like BB or WoP, just test it. Those arent direct damage spells either, but delayed Dots, so they shouldnt break it.

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Scrilian
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Re: [Witch Hunter] Incognito

Post#22 » Fri Feb 12, 2016 2:30 pm

noisestorm wrote:It should work like BB or WoP, just test it. Those arent direct damage spells either, but delayed Dots, so they shouldnt break it.
I can't test it, don't have a Magus friend. Or any destro friend for that matter, only enemies :D
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noisestorm
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Re: [Witch Hunter] Incognito

Post#23 » Fri Feb 12, 2016 2:35 pm

Just spam that ugly Rexsaur and he'll prolly help you

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Razielhell
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Re: [Witch Hunter] Incognito

Post#24 » Sun May 08, 2016 6:59 am

One more question for Azarael.
Last night in Duel Event a guy said that the more Initiative you have the further(range 50 feet) you can detect stealthed enemies.Is that true?
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Genisaurus
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Re: [Witch Hunter] Incognito

Post#25 » Sun May 08, 2016 7:51 am

Razielhell wrote:One more question for Azarael.
Last night in Duel Event a guy said that the more Initiative you have the further(range 50 feet) you can detect stealthed enemies.Is that true?
No. Currently, you only detect within a 40' frontal cone, and within 14' to your sides and rear. Initiative only improves your chances of detecting within this area.

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Razielhell
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Re: [Witch Hunter] Incognito

Post#26 » Sun May 08, 2016 8:09 am

Good to know how exactly it works.Thanks Geni. :idea:
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noisestorm
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Re: [Witch Hunter] Incognito

Post#27 » Sun May 08, 2016 9:25 am

To add to this: If you were detected by anyone (grey shadow visible) and you run outside of the 40ft range of this person, you will become invisible again.

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