(Mara) New build
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- Gachimuchi
- Posts: 525
Re: (Mara) New build
anyone advocating aoe spec mara should be ignored
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Khandikhaine/Ligmuh/Egf - Meatcircle - Ukruton - and many others
Old School / Lords of the Locker Room
Khandikhaine/Ligmuh/Egf - Meatcircle - Ukruton - and many others
Old School / Lords of the Locker Room
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Re: (Mara) New build
If I can pump strength high enough without brute force I will certainly grab piercing bite. I'm a long way off having the gear to do that though.Jail wrote:http://waronlinebuilder.org/#career=mar ... 7:;0:0:0:0:
This is the spec you wanna use.
I guess you are in group with a second dps, so i doubt you will be NEEDING the healing debuff.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: (Mara) New build
Amendment piecing bite should never be unslotted 

Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: (Mara) New build
Toldavf wrote:Amendment piecing bite should never be unslotted
Apart from being the best dps tactic in the game against toons that have stacked armor, the other main benefit of PB is that slotting it means the marauder doesn't have to stack weapon skill. You can use whatever talis or renown points that would have gone towards weapon skill on stacking other stats or renown abilities.
Re: (Mara) New build
thanks to cutting claw the marauder would not slot WS anyway. calling this a "main benefit" is kinda odd imho.Annaise16 wrote:the other main benefit of PB is that slotting it means the marauder doesn't have to stack weapon skill.
this is a group game. hence all other classes do have the same benefit when being grouped with a class which provides a high armor debuff. (see above)Annaise16 wrote:You can use whatever talis or renown points that would have gone towards weapon skill on stacking other stats or renown abilities.
i am not saying PB isn't a great tactic at all but you are over selling it. i am not sure how often i have to repeat myself but we are not on live and those "high armor targets" people are always talking about do not exist in the way they did on live.
another thing which weakend the tactic is that it got (finally) fixed. it does no longer affect abilities which do not require a mutation such as Thunderous Blow.
Yes that's a huge change for this tactic and the overall damage if compared to live.
on topic:
http://waronlinebuilder.org/#career=mar ... ;;0:0:0:0:
that's what i run. tactic line up depends on group setup but and enemies. i honestly cba to respec every time to trade Deadly Clutch for some extra tooltip on savagery skills.
mutated aggressor can be swapped for DS for sure but i like them guillotine crits just too much to dish it :O
Re: (Mara) New build
Bretin wrote:thanks to cutting claw the marauder would not slot WS anyway. calling this a "main benefit" is kinda odd imho.Annaise16 wrote:the other main benefit of PB is that slotting it means the marauder doesn't have to stack weapon skill.
this is a group game. hence all other classes do have the same benefit when being grouped with a class which provides a high armor debuff. (see above)Annaise16 wrote:You can use whatever talis or renown points that would have gone towards weapon skill on stacking other stats or renown abilities.
i am not saying PB isn't a great tactic at all but you are over selling it. i am not sure how often i have to repeat myself but we are not on live and those "high armor targets" people are always talking about do not exist in the way they did on live.
another thing which weakend the tactic is that it got (finally) fixed. it does no longer affect abilities which do not require a mutation such as Thunderous Blow.
Yes that's a huge change for this tactic and the overall damage if compared to live.
You are underestimating the armor values that are likely to be available here. There are currently 3 talisman slots that used to contain crit, odjira, and ap talismans but which are now available for extra armor talismans.
Also, the high armor values from warpforged gear were on level 46 toons, not level 40 toons as will be the case in this game. A level 46 warrior priest in warpforged, 5x165 talis, and a 660 armor pot had armor of 4961, which gave a mitigation value of 103%. A 1600 Cutting Claw reduced that armor to 3361 and a mit value of 70%.
A level 40 warrior priest in Warlord, 7x165 talis, and a 660 armor pot would have armor of 5025 for a mit value of 122%. (Warlord gear had a +570 armor 3-piece bonus.) A 1520 Cutting Claw would reduce that to 3505, which has a mit value of 85%. Warlord, if copied from live, will provide better mitigation for a level 40 WP than warpforged did for the rr100s.
I suggest you try similar calculations for the other tier 4 armor sets. You might be surprised by the answers.
By the way, I tested PB with the marauder abilities in 2012 and 2013 and, at that time, PB worked as described in that it applied only to abilities that required a stance. It might nave been bugged at some time before then, but it was working properly for at least the last 18 months of the live game.
Re: (Mara) New build
i will stop derailing any further at that point bc...Petertheban...Annaise16 wrote:You are underestimating the armor values that are likely to be available here. There are currently 3 talisman slots that used to contain crit, odjira, and ap talismans but which are now available for extra armor talismans.
Also, the high armor values from warpforged gear were on level 46 toons, not level 40 toons as will be the case in this game. A level 46 warrior priest in warpforged, 6x165 talis, and a 660 armor pot had armor of 5126, which gave a mitigation value of 107%. A 1600 Cutting Claw reduced that armor to 3526 and a mit value of 73%.
A level 40 warrior priest in Warlord, 8x165 talis, and a 660 armor pot would have 5190 for a mit value of 126%. (Warlord gear had a +570 armor 3-piece bonus.) A 1520 Cutting Claw would reduce that to 3670, which has a mit value of 89%. Warlord, if copied from live, will provide better mitigation to a level 40 WP than warpforged did for the rr100s.
I suggest you try similar calculations for the other tier 4 armor sets. You might be surprised by the answers.
By the way, I tested PB with the marauder abilities in 2012 and 2013 and, at that time, PB worked as described in that it only applied to abilities that required a stance. It might nave been bugged at some time before then, but it was working properly for at least the last 18 months of the live game.
i think we will have a similar discussion sooner or later in a different topic. we can continue there. all i'd like to add is that Piercing Bite was bugged until the very end of WAR. i started to play marauder for the last 2 years of the game. At least Thunderous Blow always received contribution from PB until the server closed.
Re: (Mara) New build
Yes. TB was the only ability that received benefit from PB that did not seem to need a stance. I can't remember though if TB did require a stance. I know it could be used in any of the stances, but I don't remember if it could still be used with the no-stance setting. I might have ascribed that anomaly to the fact that TB was a mastery ability from a Path where everything else required a stance. I might have thought it was probably working as intended with regard to PB and that its tooltip description was simply incomplete.Bretin wrote:i will stop derailing any further at that point bc...Petertheban...Annaise16 wrote:You are underestimating the armor values that are likely to be available here. There are currently 3 talisman slots that used to contain crit, odjira, and ap talismans but which are now available for extra armor talismans.
Also, the high armor values from warpforged gear were on level 46 toons, not level 40 toons as will be the case in this game. A level 46 warrior priest in warpforged, 6x165 talis, and a 660 armor pot had armor of 5126, which gave a mitigation value of 107%. A 1600 Cutting Claw reduced that armor to 3526 and a mit value of 73%.
A level 40 warrior priest in Warlord, 8x165 talis, and a 660 armor pot would have 5190 for a mit value of 126%. (Warlord gear had a +570 armor 3-piece bonus.) A 1520 Cutting Claw would reduce that to 3670, which has a mit value of 89%. Warlord, if copied from live, will provide better mitigation to a level 40 WP than warpforged did for the rr100s.
I suggest you try similar calculations for the other tier 4 armor sets. You might be surprised by the answers.
By the way, I tested PB with the marauder abilities in 2012 and 2013 and, at that time, PB worked as described in that it only applied to abilities that required a stance. It might nave been bugged at some time before then, but it was working properly for at least the last 18 months of the live game.
i think we will have a similar discussion sooner or later in a different topic. we can continue there. all i'd like to add is that Piercing Bite was bugged until the very end of WAR. i started to play marauder for the last 2 years of the game. At least Thunderous Blow always received contribution from PB until the server closed.
The other no-stance abilities such as Flail, Debilitate, auto-attacks etc did not benefit from PB.
Edit: Checked my notes from 2013. The abilities that didn't benefit from PB were: Flail, Debilitate, Corruption, Mouth of Tzeentch, and auto-attacks. I mistakenly wrote Rend above when I was thinking of Debilitate. I don't know why Mouth of Tzeentch didn't benefit from PB, it might have been a bug that was never picked up or maybe I mistakenly put it in the wrong list.
The abilities that did benefit from PB were: Tainted claw, Cutting Claw, Guillotine, Thunderous Blow, Rend, Impale, Draining Swipe, Convulsive Slashing, Demolition, Pulverize, and Gift of Savagery.
With regard to any abilities missing from the lists above, I didn't check all of the mastery path abilities, just whatever I was specced for at the time.
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