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[Witch Elf]Key bindings and rotations

Discuss Black Guard, Sorceress, Witch Elf, and Disciple of Khaine.
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Vittra
Posts: 19

[Witch Elf]Key bindings and rotations

Post#1 » Tue Jun 14, 2016 2:13 pm

I just returned to WAR (RoR) after several years, having fun with my new Witch Elf. I've forgot a lot of things, but I was a mediocre WE at best. I struggle with my key bindings, to find one that feels smooth and natural. Currently I'm lvl 12.

I have my throwing dagger at Q and my go to attack (Agonising Wounds) on 1, Feinted Positioning at E. Puncture and Heart Render Toxin at 3, 4.
Vehement Blades on 1.

But if I understand it correctly, for optimal burst I need to hit things simultaneously when I exit stealth - so how do I do that without breaking Shadow Prowler? Vehement Blades sits alone on its stealth action bar.

What's your preferred key bindings and rotations for your Witch Elf?

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Penril
Posts: 4441

Re: [Witch Elf]Key bindings and rotations

Post#2 » Tue Jun 14, 2016 2:29 pm

Buy a mouse with 17 buttons.

Really. You will never look back after you do it.

Vittra
Posts: 19

Re: [Witch Elf]Key bindings and rotations

Post#3 » Tue Jun 14, 2016 6:15 pm

I'm not buying a mouse with 17 buttons. I have a mouse with six buttons and I don't seem to be able to use more than two of them in a way that feels natural to me.

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Lileldys
Posts: 666

Re: [Witch Elf]Key bindings and rotations

Post#4 » Tue Jun 14, 2016 6:34 pm

If you have Stealth opener on 1, and put agonising wound on 1, when you spam 1 in stealth, you will use both Opener+Agonising wound in the same gcd.

Burst comes a lot later with key treachary tactics like Masterful Treachery and Increased Pain, coupled with Elixir of Insane Power from Carnage tree to get maximum burst.

Vittra
Posts: 19

Re: [Witch Elf]Key bindings and rotations

Post#5 » Wed Jun 15, 2016 9:51 am

Lileldys wrote:If you have Stealth opener on 1, and put agonising wound on 1, when you spam 1 in stealth, you will use both Opener+Agonising wound in the same gcd.

Burst comes a lot later with key treachary tactics like Masterful Treachery and Increased Pain, coupled with Elixir of Insane Power from Carnage tree to get maximum burst.
You can hit Elixir at the same time if I'm not mistaken? So what would the perfect opener be - put Heart Seeker on E for instant knockdown and Elixir of Insane Power on 2 and press both E+2 simultaneously from stealth when behind your target?

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Lileldys
Posts: 666

Re: [Witch Elf]Key bindings and rotations

Post#6 » Wed Jun 15, 2016 10:39 am

Yeh Elixirs don't consume any GCDs. You'd want Eilixir of the Cauldron sometimes tho, which can be timed differently. You will only need this after your knockdown ends. You won't kill a half decent AM without this.

Vittra
Posts: 19

Re: [Witch Elf]Key bindings and rotations

Post#7 » Wed Jun 15, 2016 7:55 pm

Ok. What about Renown Abilities, are they bugged? I've chosen Might 1-3 several times now, they seem to reset when I log off.

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Lileldys
Posts: 666

Re: [Witch Elf]Key bindings and rotations

Post#8 » Wed Jun 15, 2016 8:20 pm

Visual bug, you still keep them. Ganking would be full strength early on, switch to crit at rr15, then strength to 25 (So 15pts spent in crit and 10 in str.). You can opt for cleansing wind or resolute defence to aid in ganking.

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Vittra
Posts: 19

Re: [Witch Elf]Key bindings and rotations

Post#9 » Thu Jun 16, 2016 5:52 am

Thanks! What is ganking? English isn't my first language and I'm an old fart.

Vittra
Posts: 19

Re: [Witch Elf]Key bindings and rotations

Post#10 » Fri Jun 17, 2016 8:50 am

I found this explanation:
The term gank has several meanings, but often implies an overwhelmingly large group or much higher leveled player killing you and/or your group. ("A 60 Hordie ganked me"" or "Alliance players are ganking lowbies") It frequently carries the implication the attack is overwhelming or otherwise clearly biased against the individual, either being substantial lower in level or having been previously weakened by an unrelated threat.

Successful ganks usually consist of very short fights and depend on tactics like high burst DPS and the ability to hide; Rogues are stereotypical gankers.
Which suggests that you meant ganking in terms of solo kills, not a group effort.

Also, is there a soft cap on stats? Because I suspect I hit it a while ago in Strength. Lvl 19 atm, and ~260 Str.

I don't even know what levels have in Might, since it's bugged and always seems to be zero each time I log in.

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