frankystein65 wrote:I'm hesitant to suggest any character "balances". I played War nearly from the start and the most frustrating thing during that 5 1/2 years were supposed character or class balances. nerf this and that upsets that player class. buff that and the opposite class will complain. I always thought the natural character/class make ups were actually pretty well balanced. I have yet to see any other game since come close.
if it were just me I'd keep changes to a minimum and address obvious bugs and potential hacks/exploits and let player skill rule the day. just my thoughts
The environment on this server is way different than live. The community is much more hardcore, the gigantic gear gap isn't there from live either. People on live could wade into entire warbands with a small group and destroy them, but that just doesn't happen on this server and it been pretty funny seeing some people get used to that.
Devs on live did everything they could to keep the game casualized and mechanics to have class balance either lost in the noise or created an environment where the majority wouldn't care about it made evident mostly in the way they handled scenarios imo.
As far as balance changes are concerned nothing major will happen or turn the game it was on live or is here on its head. It will only take a few tweaks here and there to make things a bit better for some of the classes that are neglected in whatever arena they are doing poorly in.
The thread might seem like people are trying to totally change the game, but in reality if this thread went on for 300 pages probably only 5% of the ideas would even be looked at and even less brought up for serious review by the community in the balance forums. It's just people shotgunning ideas or arguing over what the problems are, for instance with cleanse people are focusing on group cleanse, looking into what debuffs are being removed by each class etc...