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Defacto solo que SC

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roadkillrobin
Posts: 2773

Re: Defacto solo que SC

Post#21 » Mon Jul 11, 2016 8:43 am

Im not totally on board with this personally as i think everyone basicly have the same opportunity to form or join a premade. But the stats kinda speaks for itself. People like to solo que. How about making one of the scenarios PuG vs PuG only?
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Tiggo
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Posts: 1948

Re: Defacto solo que SC

Post#22 » Mon Jul 11, 2016 9:54 am

aditionally: many premades dont queue for reikland ;)
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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roadkillrobin
Posts: 2773

Re: Defacto solo que SC

Post#23 » Mon Jul 11, 2016 10:38 am

Apart from russian bomb groups i think BFP is the moast blacklisted scenario among premades.
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Akalukz
Posts: 1790

Re: Defacto solo que SC

Post#24 » Mon Jul 11, 2016 10:38 am

that's one thing I really miss about GW1, they had a true solo queue, if your group one, you stayed in a queue for the next one, until you got beat or won 10 in a row. Too bad they can't pick one scenario (like Riek) and make it truly a solo queue.
-= Agony =-

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roadkillrobin
Posts: 2773

Re: Defacto solo que SC

Post#25 » Mon Jul 11, 2016 10:53 am

Akalukz wrote:that's one thing I really miss about GW1, they had a true solo queue, if your group one, you stayed in a queue for the next one, until you got beat or won 10 in a row. Too bad they can't pick one scenario (like Riek) and make it truly a solo queue.
Yeah thats what I meant aswell with pug vs pug. Solo que only.
Having one solo que only and one group que only would probobly be what everyone wants tbh. Then rotate the scenarios every month for varaity.
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Jaycub
Posts: 3130

Re: Defacto solo que SC

Post#26 » Mon Jul 11, 2016 11:35 am

RoR doesn't have the population to support a separated que system for pugs and groups, it would just end up punishing players who group up.
<Lords of the Locker Room> <Old School>

gandresch
Posts: 126

Re: Defacto solo que SC

Post#27 » Mon Jul 11, 2016 12:12 pm

exactly. They can atleast make one SC that is only for pugs. I dont know why this isnt the case already.
It is the pug players who keep the server as well a life. Not just premades.
If they face mosty premades in a SC and with the unbalanced orvr, they probably soon loose there nerves and move on.

Cheogh
Posts: 5

Re: Defacto solo que SC

Post#28 » Mon Jul 11, 2016 12:15 pm

Jaycub wrote:RoR doesn't have the population to support a separated que system for pugs and groups, it would just end up punishing players who group up.
Now solo players are punished. You can't please everyone, so middle ground solution should be implemented:
2-3 solo only SCs and 2-3 premade only.

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Jaycub
Posts: 3130

Re: Defacto solo que SC

Post#29 » Mon Jul 11, 2016 12:20 pm

That wouldn't work, groups wouldn't get many pops... and it would cause a lot of asspain in groups not running BiS meta setups since the amount of groups actually queing would be low... so if there is say a group running the best melee train possible and it's just you with your friends running a mishmash group you will continually get owned.

Making a scenario PUG only is essentially separating the ques, who honestly is going to que for anything else as a solo player?


IDK maybe I'm wrong, maybe the devs can experiment with one for a while and see how it effects pops for groups etc...
<Lords of the Locker Room> <Old School>

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Chadben1
Posts: 30

Re: Defacto solo que SC

Post#30 » Mon Jul 11, 2016 12:42 pm

roadkillrobin wrote:
Akalukz wrote:that's one thing I really miss about GW1, they had a true solo queue, if your group one, you stayed in a queue for the next one, until you got beat or won 10 in a row. Too bad they can't pick one scenario (like Riek) and make it truly a solo queue.
Yeah thats what I meant aswell with pug vs pug. Solo que only.
Having one solo que only and one group que only would probobly be what everyone wants tbh. Then rotate the scenarios every month for varaity.

+1 Totally on board with this, This is something I've touted about on live as well, when we were running "premades" back then because the farming of "pugs" were no fun/challenge, and now here I am as a casual player Q'ing solo i run into organized "premades" that do the same...I am certain they would prefer going up against other premades rather than "PUGS" and solo Q's would rather fight against other solo randoms....pug vs pug it's anyones game, and that makes it fun tbh!

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