[Warrior Priest] Soulfire

Knight of the Blazing Sun, Bright Wizard, Witch Hunter, Warrior Priest
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grendel1892
Posts: 67

Re: [Warrior Priest] Soulfire

Post#11 » Sat Jul 16, 2016 12:32 am

Specialpatrol wrote:I would like to suggest that the Wrath ability 'Soulfire' can proc 'Guilty Soul' tactic. And perhaps remove the possibility of parrying this ability as well.

As it stands it's a quite useless ability, with a very long cast-time, that's easily interrupted and can get parried, for no obvious reason (it's a ranged attack) - with no benefits to it other than being able to build RF out of combat.

Making it work with 'Guilty Soul' would actually give a bit of synergy to the Wrath abilities and tactics - and make it somewhat viable to spec.
Ok so the other day I tried this out and wow it was kinda nice in PvE. Crits from Soulfire do in fact proc the guilty soul Tactic. so it is very nice for Pve Farming. I tried it in SC's and got destroyed. Breaks detaunt and you gotta wait 6+ seconds for any heals to start up. still not worth it. Sorry for the thread Necro, this might be old information for others but it was new to me!
I smash things on Bolimor (WP) :shock:
I heal Peoplez on Mewanna Party (RP) :o
I guard the slayer on Igurd (SM) :D
I shootz arrows on Frigi Dare (SW) :(

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Kahvo
Posts: 32

Re: [Warrior Priest] Soulfire

Post#12 » Sat Jul 16, 2016 1:23 am

I have play a LOT of WP ... I have youtube videos up now showing me playing all 3 of mine. I put that out there so people know I'm well-versed with the WP class. I have done hybrid and pure builds and even my full wrath build I didn't use Soulfire much. Its just so underwhelming with that long cast timer. As far as guilty soul ....im not sure anything is wrong with it atm. As far as tactics I rather have DF, Fan , Greave and GS. Id rather put the point in Sigmars Greavethe even pick up the Soulfire ability. It seem when ever I start to cast it everyone knows the animation and it get pushed back or I get some kind of CC before I can get it off. The wrath tree has always seemed weird to me. Its almost like they wanted to make it an AOE spec but decided to make it a dot spec which it does poorly at both IMO.

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