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Warhammer Total War

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Tankbeardz
Posts: 629

Re: Warhammer Total War

Post#61 » Mon Jul 18, 2016 2:26 pm

Penril wrote:Any1 else excited about Beastmen?


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bloodi
Suspended
Posts: 1725

Re: Warhammer Total War

Post#62 » Mon Jul 18, 2016 2:27 pm

Karast wrote:Not sure what they are thinking when it comes to the DLC pricing.
"They paid what for each miniature? Carl get the copy paste button ready we are making more dlc"

Penril
Posts: 4441

Re: Warhammer Total War

Post#63 » Mon Jul 18, 2016 2:36 pm

After reading all that, I am definitely gonna wait. Until they release more Beastmen units/lower the price.

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Karast
Posts: 554

Re: Warhammer Total War

Post#64 » Mon Jul 18, 2016 2:48 pm

Penril wrote:After reading all that, I am definitely gonna wait. Until they release more Beastmen units/lower the price.
My hope is either a steamsale, or after a few more DLC packs come out them roll them up in a bundle with a more reasonable price.

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wiscel
Posts: 487

Re: Warhammer Total War

Post#65 » Mon Jul 18, 2016 2:55 pm

I got the game for a few weeks now, but can't say I'm that enthousiastic because I don't like the 'management' part of the game. Also those stances (movement, camp, etc.) are annoying. The battles are ok, but I'd rather see a maximum of 10 units like in Dark Omen. Or maybe I just have to read the manual :-D
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TenTonHammer
Posts: 3806

Re: Warhammer Total War

Post#66 » Mon Jul 18, 2016 3:10 pm

I am not excited for beastmen, rather i am concerend for the fate of future factions

I first off dont really buy the whole its too hard to animate argument about jabbers secondly this makes me wonder if CA will make the same argument for other iconic army units like hydras for DE and the other "weird hard to animate" mc units for tomb kings and lizardmen

will they just give us reskined giants then? an "enslaved giant" for DE and a bone giant for TK?

furthermore beastmen already had a small and limited roster, without ghorgons, jabbers, harpies, tuskgor chariots, and doombulls; BM are missing 25% of their roster and if you look at their army list the only anti air units they have are those t1 archers, they will be underwhelming in multi as vanguard deployment is not something hard to deal with

Thirdly i would have been happy to pay $8-14 for just the roster, but im not going to blow around $20 for low replay value mini campaigns

In this beastmen one you will either wipe the empire then the orcs or the orcs will wipe the empire then you will wipe them, because mini campaigns are so narrow and focused on a smaller number of factions their is less variation of possibilities with each play through so its not value in my eyes
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Genisaurus
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Posts: 1054

Re: Warhammer Total War

Post#67 » Mon Jul 18, 2016 3:19 pm

Penril wrote:
Genisaurus wrote:
Penril wrote:Any1 else excited about Beastmen?
I was, but $20 is a steep price to pay for DLC in a game I already burnt myself out on. Also they're not being added to the greater campaign, and the multiplayer campaign is still limited to 2 players.
- New Beastmen Race in the Grand Campaign
That's my bad, I saw they were doing the mini-campaign and assumed that was the extent of their inclusion. Don't mind me, just spreading misinformation because I can't read. If it's a mini-campaign and inclusion to the grand campaign, that's a bit of a better sell. Wonder where their start location is going to be... probably Middenheim somewhere.

But yeah, it's still region-priced to $19 for me here, in Best America (~$17 with the 10% discount). That's still a little too steep for me right now.

Penril
Posts: 4441

Re: Warhammer Total War

Post#68 » Mon Jul 18, 2016 3:27 pm

Doesnt Steam has a "buy for friend" thingy? Couldn't people just ask someone from a region that has a more reasonable price to buy it for them? Or that wouldn't work?

That's what i would try to do :P

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TenTonHammer
Posts: 3806

Re: Warhammer Total War

Post#69 » Mon Jul 18, 2016 3:31 pm

Penril wrote:Doesnt Steam has a "buy for friend" thingy? Couldn't people just ask someone from a region that has a more reasonable price to buy it for them? Or that wouldn't work?

That's what i would try to do :P
this requires you to have friends though :P
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Malgaroth
Posts: 36

Re: Warhammer Total War

Post#70 » Mon Jul 18, 2016 4:39 pm

I just don't think that the mini-campaign was necessary. At all. And that's the grand majority of the price, that's map design, it's new mechanics specific to the campaign, it's silliness that wasn't asked for. I just wanted my faction, its personal mechanics and maybe some additions to the overall campaign, like the beastpath.
I LOVE the beastpath idea, and sincerely hope it's available for the grand campaign.
Point being, I like Beastmen, I like the faction, I want it, but I don't want to spend money on the mini-campaign that I'm probably only gonna play for an hour and a half anyways.

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