Alternate appreance and paint makes this argument invalidjojomen wrote:they need to look differently to allow players guess what enemy wearing ATM.
[DEVELOPMENT] T1-T3 Armour Unification.
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- TenTonHammer
- Posts: 3807
Re: [DEVELOPMENT] T1-T3 Armour Unification.
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- Posts: 195
Re: [DEVELOPMENT] T1-T3 Armour Unification.
A bit offtopic but is there anyway Torque you can add apperances on ruin and anni for each class like you did with t4 sc sets or your to lazy xD ?
Bakir
Welch - DoK / Welchz - WP
Paperboy - RP (R.I.P) / Meekz - Zealot
Welchs - AM / Littlez - Shaman
Kriksos - Mara / Skengman - Engi
Welch - DoK / Welchz - WP
Paperboy - RP (R.I.P) / Meekz - Zealot
Welchs - AM / Littlez - Shaman
Kriksos - Mara / Skengman - Engi
Re: [DEVELOPMENT] T1-T3 Armour Unification.
Cheers Torque, 1 question tho, why you no make shaman gear look different ? night gobbo armor yo !!
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
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