Grobbok wrote:again farmhammer, eh,
why we must pay for healing?
again rich ppl have better situation,
that is totally bad, very bad joke

Thats whats just going on O RVR lol...
All melees and even tanks stand behind because if they dont get rezzed they get battle fatigue.
Meanwhile Ranges stand in secure line with the healers and have their fun.
In Todays case it looks like this (example) Just leveling a toon and in T1 RvR Order farm Destru at their ramp to their camp.
So the melees stand behind (because they cant go in or they die) Meanwhile a battle of 2 hours is going on.
A battle between Sorc/Magus Healers vs BWs Healers and a couple of SW's.
Melee to play in PUG orvr is already pain in the ass but with this battlefatigue change its even worse. I dont even feel the slightest need in partizipating in this bullshit. There is 1 Warband that is full and a second one with like 5 melees no healer no tank.
If you run in as melee and you die, you wont get a rezz, the healers are busy healing all the precious BWs or dont give a **** about melees at all.
I can turn it as I want, I dont see a sense behind this, making open RvR even more borked for melee.
(In the past I was one of the few that had balls to go into the frontlines) but now its pissing me off and I go and grind mobs while siting in 1-2 hour scenario queues... Nice work!
