Gobtar wrote:Here are my different builds that I enjoy playing
SnB DPS [Role: Off tank, High pressure] (mid-low utility, mid survivability, high damage)
http://waronlinebuilder.org/#career=bo; ... :4470:4480:
Pros, you can guard easily thanks to your shield (Guard damage cares not for toughness or armor), you don't have the AoE snare or the Morale pump, so make sure you have a Def Chosen. Loss of aoe snare hurts but is managable if party has high damage output.
2h DPS [Role: lesser- Off tank, Snare bot, Spike damage] (mid Utility, High damage)
http://waronlinebuilder.org/#career=bo; ... 8:;0:0:0:0:
You get the AoE snare which is pretty amazing, but you are a giant target, you are more DPS then tank, you can guard when needed, but you wont survive long under guard damage, need a dedicated primary tank who can float guard.
Zerg buster [Role: Solo tanking, Zerg busting, grinding[ (Utility, Low damage, tactics for Solo Grinding)
http://waronlinebuilder.org/#career=bo; ... 0:;0:0:0:0:
This build is hilarious.You can survive a serious pounding, and thanks to skull thumper and shatter enchantment you can still be a menace. Keep things snared, KD only when necessary. Can't hit me is great for mitigating a train of damage on your guarded target but only use it when you are being focuse and need help, the real gem here is Immaculate D. Cycling with a chosen means you can take on numbers, you have no business fighting.
This build buys tactics that aren't used, that is for the PvE solo grinding, and keep defence loudmouth shenanigans.
I think the class builder is still broken. Isn't DYE lower in the tech tree than Cant hit me? Regardless I run your first spec and I love it. I know big brawlin tatic is good but I dont have fun being a snare bot.