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[WL] pet

Discuss Swordmaster, Shadow Warrior, White Lion, and Archmage.
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Suriael
Posts: 14

Re: [WL] pet

Post#11 » Sun Sep 04, 2016 3:17 pm

Anyone using LoyalPet that could recommend best setting?
"Nothing is forgotten. Nothing is forgiven."

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facundo7777
Posts: 402

Re: [WL] pet

Post#12 » Mon Sep 05, 2016 8:23 am

use Loner :)

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auzzibear
Posts: 83

Re: [WL] pet

Post#13 » Mon Sep 05, 2016 11:58 am

How does loyal pet work? And how does one set it up? I've never had issues with my pet, but everyone keeps talking about this LoyalPet thing
Auzzimvp, Cow Handler of <Salt Factory>

Aussi-Slayer | Auzzima-WP | Auzzi-WH | Auzzita-RP | Auzzimvp-WL
Auzz- DoK | Dubbs- Mara | Dubs- BG | Izua- Sham

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Reesh
Posts: 645

Re: [WL] pet

Post#14 » Mon Sep 05, 2016 12:16 pm

auzzibear wrote:How does loyal pet work? And how does one set it up? I've never had issues with my pet, but everyone keeps talking about this LoyalPet thing
On live servers it supported pet nicely. Out here from what i heard and seen it's quite buggy and I'd rather run without it.
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facundo7777
Posts: 402

Re: [WL] pet

Post#15 » Thu Sep 08, 2016 10:51 am

its unplayable at the moment, somone attacking me on rvr and i cant use half skills because pet disapear. any hope on fix or reroll is only way?

kryss
Posts: 456

Re: [WL] pet

Post#16 » Thu Sep 08, 2016 11:06 am

facundo7777 wrote:its unplayable at the moment, somone attacking me on rvr and i cant use half skills because pet disapear. any hope on fix or reroll is only way?
In my experience the disappearings are tied to the population on the RvR map. Still present in the morning (EU time), but less than the evening. Is there connection? Not sure, I hope devs will solve this annoying problem, experienced by SHs as well.

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BrockRiefenstahl
Posts: 409

Re: [WL] pet

Post#17 » Thu Sep 08, 2016 11:08 am

Jaycub wrote:I don't think the WL pet actually desummons, I've noticed that each time this happens if I begin attacking an enemy the pet does eventually turn up about 3-8 seconds? After I hit something, and when it turns up it is directly on the enemy.

Maybe it is just a visual bug?
No its not only visual in many cases. Its not there but if you resummon you get CD on pet...
But this is a MINOR bug.
MAJOR Bug = many times you are unable to attack your wanted target! This can cost win in scenario if you are 1v1 at an Objective! Had it yesterday multiple times. And when I switch the target, it magically works normal again. At first I thought this filthy Squigherder was haxing/exploiting but after him, I met 2 others where the same happened. PS This was also experienced 2 times in PvE, so its not only a RvR based bug. :idea: :?:

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facundo7777
Posts: 402

Re: [WL] pet

Post#18 » Thu Sep 08, 2016 11:26 am

this is so sad that class which base on pet cant play correctly cause pet is bugged :( reroll probably

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Combi
Posts: 123

Re: [WL] pet

Post#19 » Thu Sep 08, 2016 12:56 pm

facundo7777 wrote:use Loner :)
You'll loose Coordinated Strike, Pack Synergy, Brutal Pounce and Throat Bite but considering how bad the current pet AI is, this may be the best advice.
xrealmer

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Lileldys
Posts: 666

Re: [WL] pet

Post#20 » Thu Sep 08, 2016 1:27 pm

Pet is fine except when mounted(Seems to not follow properly when you are mounted). Sounds like a L2Play issue. Literally 2 buttons...Attack and Heel...

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