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Patchnotes 20/09/16

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bloodi
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Posts: 1725

Re: Patchnotes 20/09/16

Post#51 » Tue Sep 20, 2016 3:43 pm

Vigfuss wrote:Because we are avoiding the other realms PVE zone lock blob, we are punished??
No, you are punished because your real outnumbers the enemy and just lost a BO.

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Vigfuss
Posts: 383

Re: Patchnotes 20/09/16

Post#52 » Tue Sep 20, 2016 3:44 pm

bloodi wrote:
Vigfuss wrote:Because we are avoiding the other realms PVE zone lock blob, we are punished??
No, you are punished because your real outnumbers the enemy and just lost a BO.
My point exactly. Unless you zerg you are now not playing for the realm.
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bloodi
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Re: Patchnotes 20/09/16

Post#53 » Tue Sep 20, 2016 3:47 pm

Vigfuss wrote:My point exactly. Unless you zerg you are now not playing for the realm.
Except you could change zones or you know, not play in the realm that its currently outnumbering the other realm.

You love to portray this as something really unfair but fail to comprehend that there wasnt anything fair to the other realm when there were getting stomped with no chance to fight back.

You want to not get debuffed? Change zones or change realms.

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Yaliskah
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Posts: 1985

Re: Patchnotes 20/09/16

Post#54 » Tue Sep 20, 2016 3:53 pm

bloodi wrote:You want to not get debuffed? Change zones or change realms.
Or you recap BOs...

As far i know, 6 man can recap a BO and avoid completely the Debuff. So premades as Zerg have an interest in the lake with this new system.

All i read against this patch is : "The basic state of my realm is to have 0 BO and being dominated"

According there is actually 314 players ATM in T4 with a 49/51% ratio there are at least 4 Wbs on both side (100 players in RvR on both side). If managing an area with 100 players is impossible (oh yeah, communication... hard stuff), well... question yourself before complaining...

Now and as said on last dev diary ( i hardly invite you to read it if you missed it, seems some of you already forgot), it is new, it needs to be tested (more than theorycrafted) and probably will be refined later.

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Akalukz
Posts: 1790

Re: Patchnotes 20/09/16

Post#55 » Tue Sep 20, 2016 4:03 pm

Genisaurus wrote:

You forgot to account the square root.

sqrt(72/54) = 1.154

In your example, a Destro player would have an incoming 1000 damage increased to 1154. They would have their outgoing 1000 damage reduced to 866.
thank you so much, i didn't realize that's what sqrt was : :D
-= Agony =-

Luicetarro
Posts: 193

Re: Patchnotes 20/09/16

Post#56 » Tue Sep 20, 2016 4:04 pm

Vigfuss wrote:
Luicetarro wrote:
Vigfuss wrote:Imagine your group fighting another group on even terms somewhere in the lake and the other side flips a BO, and there's nothing you could have done about it.
The assault was announced and there was 3 minutes time to undo that.
Since your group didn't charge the BO and no one else on your faction was in the mood to do so, your realm is punished for that. Or the other faction did play it smart, or simply was more organized. Then they deserve the buff (that can be undone by retaking a BO).
Because we are avoiding the other realms PVE zone lock blob, we are punished??
You are punished for not caring about the objectives in a Realm vs Realm-zone. The other Realm did, so they did step up their game.
Don't want debuffs? Want to fight on equal terms? Test Scenarios.

The Devs are trying to create a RvR, not just some PvP-playground without anything to consider.

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Tesq
Posts: 5713

Re: Patchnotes 20/09/16

Post#57 » Tue Sep 20, 2016 4:12 pm

Vigfuss wrote:not that anyone really cares about realm pride, but still.
i/we care 8-)
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Plankton
Posts: 16

Re: Patchnotes 20/09/16

Post#58 » Tue Sep 20, 2016 4:14 pm

Hi!

I am no master tactician of RoR but that system seems just great!
Should allow more efficient resistance from the outnumbered realm, whichever it is.
Nicely done guys!
IB: Thrulontin and far to much alts.

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Vigfuss
Posts: 383

Re: Patchnotes 20/09/16

Post#59 » Tue Sep 20, 2016 4:21 pm

Luicetarro wrote: You are punished for not caring about the objectives in a Realm vs Realm-zone. The other Realm did, so they did step up their game.
Don't want debuffs? Want to fight on equal terms? Test Scenarios.

The Devs are trying to create a RvR, not just some PvP-playground without anything to consider.
The things you're talking about are not something a small group can influence much, except for changing zones which of course we would do. And if RVR is not about PVP then something is wrong.

It's not that small groups don't care about the realm, it's more that there isn't a niche for small groups to contribute to the realm in ORVR. Standing on a BO just be wiped by a 24 man grp is pointless, I'd rather live to fight another day. We are already playing SCs most of the time anyways, and that's something i would rather see change.

I was pretty blunt in what i said earlier, but you have to read my comments with the assumption that this change means that now just being in the lake without a 24 man group makes you a liability to your realm.
Fusscle of Critical Acclaim

dontcomplainx
Posts: 91

Re: Patchnotes 20/09/16

Post#60 » Tue Sep 20, 2016 4:24 pm

Nice update, great job dev's keep up the good work!

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