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Pug Sc queue

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peterthepan3
Posts: 6509

Re: Pug Sc queue

Post#81 » Tue Oct 04, 2016 2:06 pm

6V12 is cool if there are increased rewards for the premade if they win. I'd be game for that. If not then there is nothing to gain for the premade for coming up against 2x as many players.
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Kali14
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Posts: 340

Re: Pug Sc queue

Post#82 » Tue Oct 04, 2016 2:19 pm

I don't need to be in premade to win scenario. Usually I go RVR only when someone start comanding then I prefer go make few scenarios, later I back to WB on keep defeance and next go farming some mobs, cheange build, go again SC test them etc. I am not one of the players who make premade and 10 hours farming PUG in scenarios. Im sure 80% players in this game doing like me. I tooke down Sekundus in 1v1 without bigger problems, same like Incidient magus. I looking for chealanges, farming this destro premades as order premades is just such boring so the devs give them cheance to take revange as premade vs PUG so evertone can have cheance to win and have fun.

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Bozzax
Posts: 2634

Re: Pug Sc queue

Post#83 » Tue Oct 04, 2016 2:25 pm

TenTonHammer wrote:
Bozzax wrote: Simply not correct a numerical advantage does lots stop the nonsense
except ive seen enigma do exactly that? 6 v10 people simply because they dont care about objectives
Good you are sharing you experience of watching others play the game as knowledge.
peterthepan3 wrote:6V12 is cool if there are increased rewards for the premade if they win. I'd be game for that. If not then there is nothing to gain for the premade for coming up against 2x as many players.
Personally I'd say the reward would be more interesting SCs
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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peterthepan3
Posts: 6509

Re: Pug Sc queue

Post#84 » Tue Oct 04, 2016 2:30 pm

Kali14 wrote:I don't need to be in premade to win scenario. Usually I go RVR only when someone start comanding then I prefer go make few scenarios, later I back to WB on keep defeance and next go farming some mobs, cheange build, go again SC test them etc. I am not one of the players who make premade and 10 hours farming PUG in scenarios. Im sure 80% players in this game doing like me. I tooke down Sekundus in 1v1 without bigger problems, same like Incidient magus. I looking for chealanges, farming this destro premades as order premades is just such boring so the devs give them cheance to take revange as premade vs PUG so evertone can have cheance to win and have fun.
1) I seriously doubt you took down any of us 1v1 - especially when we consider that noone actually knows who you are ingame - but that has nothing to do with this topic, so why derail?

2) Why are you talking such irrelevant nonsense? How does this have a bearing on the issue at hand?

If you can't formulate articulate responses and argue without throwing your ePeen around, then don't post. You're posting a bunch of strawman fabrications, and it comes across as frustrated venting more than anything else.
Bozzax wrote:Personally I'd say the reward would be more interesting SCs
That is true, but I'd wager only 1-3 premades could handle 6v12 and increased rewards would incentivise it for other groups. Only seems fair to be honest given that the odds are stacked against you :P
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Kali14
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Posts: 340

Re: Pug Sc queue

Post#85 » Tue Oct 04, 2016 2:43 pm

We must to be fair. Players like Sekundus or Incidient loose all their duels. But we can't let nobody to loose all the time that's why we can not cross Scenarios on Premade vs Premade and Pug vs Pug because they will never win. So that's why scenarios "premade" vs pug must still exist so everyone have cheance to win. Just be kind.

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TenTonHammer
Posts: 3806

Re: Pug Sc queue

Post#86 » Tue Oct 04, 2016 2:47 pm

I dont know how easy it would be to implement 6v12 and what not scenarios but in the mean time would it not be better just to give 6v6 scs higher rewards like higher renown rates and anni crest drops?

And there by really incentivize forming 6 man groups and sticking to team even if your getting stomped by better groups?
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Ossos
Banned
Posts: 138

Re: Pug Sc queue

Post#87 » Tue Oct 04, 2016 2:55 pm

dont understand why the 6v6 cool kids dont like this feature, now they have more time to focus on RVR "balance" and make this game better for all of us "pugs" :)

bloodi
Suspended
Posts: 1725

Re: Pug Sc queue

Post#88 » Tue Oct 04, 2016 2:55 pm

I find amazing that all this time people have been telling pugs to get better and group up when they lose and get discouraged but when premades lose we need to give them better rewards to incentivize them.

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peterthepan3
Posts: 6509

Re: Pug Sc queue

Post#89 » Tue Oct 04, 2016 3:03 pm

bloodi wrote:I find amazing that all this time people have been telling pugs to get better and group up when they lose and get discouraged but when premades lose we need to give them better rewards to incentivize them.
Who said that?

If people are positing the idea of having 1 group against 2, why shouldn't the lone group get increased rewards for fighting against twice as many numbers? Also, if we assume (by the way - most of this discussion has been based on assumptions as it is too early to tell; noone is making blanket, definitive statements) premade vs premade pops suffer longer waiting times, then why shouldn't a premade vs premade scenario gauge increased rewards, both for the longer pop and the more competitive gameplay?

I know you're a solo queuer and I have seen you several times on your BW. I also know your particular stance on premades. You now have a pug scenario, so you will never have to bump into another premade again. Therefore - why is any of the aforementioned relevant to you, and what effect will it have on you if groups get increased rewards for playing the game as it was intended?
Kali14 wrote:We must to be fair. Players like Sekundus or Incidient loose all their duels. But we can't let nobody to loose all the time that's why we can not cross Scenarios on Premade vs Premade and Pug vs Pug because they will never win. So that's why scenarios "premade" vs pug must still exist so everyone have cheance to win. Just be kind.
You might wanna check out my dueling videos, or my brother's in which he pretty much decimates everyone on a sorcerer - solo. Would appreciate it if you stopped talking crap.
Last edited by peterthepan3 on Tue Oct 04, 2016 3:09 pm, edited 2 times in total.
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Dabbart
Posts: 2251

Re: Pug Sc queue

Post#90 » Tue Oct 04, 2016 3:05 pm

Really, that surprises you? How many threads have their been about increasing SC rewards, or making medals and emblems drop in SC, etc?

Doesn't matter if pug or premade. People want more than they get currently:)

I highly doubt 90% will queue for Only the solo queue. They will continue to hit queue all, and take what pops. A select amount Will want PUG only, but time will tell. No one can say "this 100%!" Cause you don't know...

As for 6v12... It already happens in SCs where the 2nd group runs around like headless chickens. Yea, it's kinda cool when you fight against superior numbers.. But other than groups setup to go farm nubs I can see that SC getting even fewer pops tha Cal Woods...
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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