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Pug Sc queue

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Theseus
Posts: 526

Pug Sc queue

Post#1 » Mon Oct 03, 2016 8:39 pm

I just wanted to say after intense testing this afternoon, I really love the new solo queue. Not only had I a whole lot more wins, but, and thats way more important, I had a hell lot of fun and really good fights. There was not one sc I was in, where we or the other side would have ben just stomped out of existence. And I cant remember one occasion today, where one side did not get at least one emblem. So for me, so far, the solo queue is a great success and I am gratefull that it was implemented.
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Jaycub
Posts: 3130

Re: Pug Sc queue

Post#2 » Mon Oct 03, 2016 8:54 pm

Aside from some bad comps it's been good. Like OP said, no stomps even with bad comps. But I'm gonna rack that up to the sort of PvE nature of KE or at least it discourages blobing.

I know a lot of people hate heavily objective based/PvE scenarios but I think they are perfect for the pug only SC as they allow teams that may have gotten a bad hand a chance to outplay the other team through other means.

Another huge factor to not getting stomped is lack of overall coordination or coherent comp that a premade would usually bring as well. Leveled playing field and all.

Also glad to see duo queing made it in, so you can at least que up with one friend to make it less of a lonely experience.
<Lords of the Locker Room> <Old School>

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adei
Posts: 272

Re: Pug Sc queue

Post#3 » Mon Oct 03, 2016 8:55 pm

Glad to hear it, it seems the overall response so far has been a good one, many people seem to be enjoying this :) I played some myself before with a DoK/Chosen duo and it was the most fun I have had in any scenario for a long time.

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Akalukz
Posts: 1812

Re: Pug Sc queue

Post#4 » Mon Oct 03, 2016 9:02 pm

any idea how the pop on the other scenarios are going? are they basically dead or popping as norm?
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bloodi
Suspended
Posts: 1725

Re: Pug Sc queue

Post#5 » Mon Oct 03, 2016 9:07 pm

Akalukz wrote:any idea how the pop on the other scenarios are going? are they basically dead or popping as norm?
I queued with a group and was fine the whole day.

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footpatrol2
Posts: 1093

Re: Pug Sc queue

Post#6 » Mon Oct 03, 2016 9:15 pm

The real test will be during NA time and see what happens then.

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Gachimuchi
Posts: 525

Re: Pug Sc queue

Post#7 » Mon Oct 03, 2016 10:27 pm

I enjoy the current implementation as is but I guess I will see come 3-4 hours how it impacts NA time.

Should also do a decent job of keeping the causals off the forums to complain about premades too.
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Daknallbomb
Posts: 1781

Re: Pug Sc queue

Post#8 » Mon Oct 03, 2016 10:52 pm

footpatrol2 wrote:The real test will be during NA time and see what happens then.


Exactly wy ? is the real test at a time where the lowest % ppl are online ?
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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Dabbart
Posts: 2251

Re: Pug Sc queue

Post#9 » Mon Oct 03, 2016 10:54 pm

I wonder how many actually know about it, and how many are still just hitting Queue all...

We'll see how it works. I'm just annoyed, KE is my fav SC! I wonder if we will get a group able KE and swap pug to another every few weeks... Meh.

GL solo/duos!
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Daknallbomb
Posts: 1781

Re: Pug Sc queue

Post#10 » Mon Oct 03, 2016 10:54 pm

i tested today at Eu prime was rly nice some looses some wins not one 500-0 rly nice fights and a lot of fun


*edit* and another thing if 80% wanna do that so 80 % are lucky and 20 % not so mission secces
Last edited by Daknallbomb on Tue Oct 04, 2016 8:21 am, edited 1 time in total.
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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