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Melee Combat Mechanics

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Grolar
Posts: 511

Re: Melee Combat Mechanics

Post#11 » Tue Sep 30, 2014 10:57 pm

sorry..I deleted my comment.
Last edited by Grolar on Wed Oct 01, 2014 1:01 am, edited 1 time in total.
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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Luth
Posts: 2840

Re: Melee Combat Mechanics

Post#12 » Sat Nov 15, 2014 9:57 pm

Maybe this is a little too late, but these addons could be helpful for combat calculations: Warratingbuster and CAVES

Bruglir
Posts: 29

Re: Melee Combat Mechanics

Post#13 » Thu Jan 01, 2015 12:18 pm

WAAAAAGH!

Hi guys,

Just as an FYI (and thanks to Bozzax for the shoutout) i've actually been trying to help here or there behind the scenes with combat in the emulator. Unfortunately i have a very heavy workload on right now or i'd be balls deep in this.

but i did want to correct something from an earlier post i saw here:
books/chalice DO NOT contribute to combat damage or attack speeds.
Destro: Bruglir (DoK)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)

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nalgol
Former Staff
Posts: 296

Re: Melee Combat Mechanics

Post#14 » Thu Jan 01, 2015 12:24 pm

Hey Bruglir thx for helping me out so mutch and ofc for your superb documentation of how combat works

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Bones
Posts: 36

Re: Melee Combat Mechanics

Post#15 » Thu Jan 01, 2015 12:26 pm

If we have Bruglir around, things are definitely going into the right direction!

p.s. Miss seeing your DoK on the battlefield!
Perfection is achieved not when there is nothing more to add,
but when there is nothing left to take away.

Bruglir
Posts: 29

Re: Melee Combat Mechanics

Post#16 » Thu Jan 01, 2015 12:57 pm

Bones wrote:If we have Bruglir around, things are definitely going into the right direction!

p.s. Miss seeing your DoK on the battlefield!
it'll happen again one day :)
Destro: Bruglir (DoK)
Order: IPounceTheFace (WL), ItBurnsTheFace (BW)

Luth
Posts: 2840

Re: Melee Combat Mechanics

Post#17 » Sun Jan 04, 2015 11:51 am

Bruglir wrote: but i did want to correct something from an earlier post i saw here:
books/chalice DO NOT contribute to combat damage or attack speeds.
Yes, i never heard it before. I just found this stuff and posted it here, before it is lost completely.

boindill
Posts: 71

Re: Melee Combat Mechanics

Post#18 » Mon Jan 05, 2015 10:06 am

@ Luth, diese Information in Deutsch wäre nicht schlecht :)

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Luth
Posts: 2840

Re: Melee Combat Mechanics

Post#19 » Tue Jan 06, 2015 11:59 am

boindill wrote:@ Luth, diese Information in Deutsch wäre nicht schlecht :)
Ne sry, das kann ich nicht alles übersetzen. :D

Aber Idrinth hat einen Calculator für defensiv Werte auf seiner Seite: Tanking Calculator.

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Oxenreed
Posts: 78

Re: Melee Combat Mechanics

Post#20 » Tue Jan 06, 2015 12:48 pm

Everything you say Luth is either entertaining or enlightening ! I guess just thanks for being here :P
Diverse - RR80 Marauder - Karak Azgal

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