wargrimnir wrote:Prop 2
+ 15s Cooldown
Pounce becomes a Pet activated ability
WL and Pet both need to be within 65' of target
Stortz wrote:Pounce should be jump into your pet ability.
That way, if you have a lion on you, there's the chance the master will pop on your tail.
~ Possibly update Loner tactic to allow use of Pet-only abilities if spec'd for.
(Throat Bite, Brutal Pounce, Pounce as 5pt spec abilities)
Move Fey Illusion (axe core) to Guard, core.
Move Primal Fury (5pt axe) to Axe, core.
Move Throat Bite (guard core) to 5pt Axe.
Swap Brutal Pounce (9pt guard) and Echoing Roar (5pt guard).
I really like this proposal.
I especially like the way you've brought Loner and the WL's CC into the discussion, as well. I always thought these were pretty big problems with the WL in general, and your proposal with regards to that is actually somewhat elegant, I think. Making Throat Bite a spec ability stops the tactic change from being too strong, in my opinion, while still making it a much-needed buff.
Back to Pounce, though. Would you be willing to entertain also swapping Pounce to Core and putting Fetch in as the 5 point Hunter ability instead? You could even shift it up if you so desire, but I think that Pounce is arguably the most powerful at the earliest point where you can possibly get it (i.e. when there's probably not going to be much coordinated counterplay to respond to a WL using it). Also, if the idea with having TB, Brutal Pounce, and Pounce all being 5 point spec abilities in different trees is to spread out the WL's CC, I think that Fetch is more akin to actual CC than Pounce is.
This change would bring Pounce to a level 40 Core ability (kinda analogous to the WE/WH self punt in terms of being a late-received mobility tool), while arguably making it more useful as you've suggested. In addition to the other changes in this specific proposal, I think this could be a game-changer for the WL.