Also decreased damage on these 2 is needed while increasing the heal gain to cover for lost heals (from damage).+ Sigmar's Shield will deal 50% less damage and become undefendable.
+ Rend Soul and Divine Assault will deal 50% less damage, but will heal for 75% more, will heal for the mitigated value as well, and become undefendable.
Undef (reliable) + good damage (> good healing) is the real problem.
The downside with .ab ex "2 man patch" however is it made DOKs a liability (kite, outnumberd) in ORVR 6 man roam, which I personally don't like.