Changelog 18/11/16 (2)
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Re: Changelog 18/11/16 (2)
Going by the amount of changes and the magnitude of the changes this feels far from 'general availability' normally you do stuff like this on a smaller group.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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Re: Changelog 18/11/16 (2)
4 dok and 4 tanks on destro vs 2 WP and 2 melee dps on order in front line. This make game total unplayable and looks like this never end!
Re: Changelog 18/11/16 (2)
This is exactly what I would have said to you as well, Bozzax. Do you think we can theorycraft our way to victory or something? I'm sorry, but if people are going to RQ over rapid fixing and adjustment, then let them. I would understand if I'd made one changeset and then disappeared for weeks, but that isn't the case, is it?zumos2 wrote:And how do you expect them to fine tune it without extensive testing? Honestly stupid comment this is. When you play on an alpha server you should be open to test new stuff. You can not agree with changes but you should then explain in a rational manner why not. And when discussing changes it kinda helps when you play with then before you give feedback ...Bozzax wrote:Az seriously with all respect I think you should reconsider this .ab ex maybe pull it back and fine tune it.
maybe you should review who is playertesting these changes as well. How this could go live is a mystery to me.
The "eggs you are breaking" are my friends that stopped playing. I didn't help that all feedback that wasn't wanted was ignored or responded with stuff like read patchnotes/char selection description.
Such gall you have. Patches once a day or multiple times a day to respond quickly to issues, but the only thing that will satisfy some is a perfect first iteration from out of the blue or doing nothing at all.
Re: Changelog 18/11/16 (2)
This is what happens when a game gets no balance patches for 4 years people just cant adapt.

Re: Changelog 18/11/16 (2)
Great! Been waiting for this one.

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Re: Changelog 18/11/16 (2)
Spoiler:
Take some time off from the forums. - Torque
Re: Changelog 18/11/16 (2)
Making switching between MDPS and melee healing modes unviable.
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Re: Changelog 18/11/16 (2)
Plenty of people played none op classes for 5 years. They coped. You might actually have fun on a class thats harder to play.darkangel6f6 wrote:Spoiler:
Take some time off from the forums. - Torque
I started on a dok. My first experience of war was coming of that boat at the start of dark elf. When I found the class was just a healbot I switched to AM and mained that the whole way. Get off the 'member berries. Change is good.

Re: Changelog 18/11/16 (2)
And AM is not an healbot?Telen wrote: Plenty of people played none op classes for 5 years. They coped. You might actually have fun on a class thats harder to play.
I started on a dok. My first experience of war was coming of that boat at the start of dark elf. When I found the class was just a healbot I switched to AM and mained that the whole way. Get off the 'member berries. Change is good.

Zumos - Member of Red Guard
Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen
Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen
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