I don't ask for anything now , of course it would be selfish .Tifereth wrote:Maybe my mind is playing tricks on me, but I think I can even remember Steam Vent.Grunbag wrote:The abilities I want to be reintroduced are : steam vents and pepper grenade at least.
It's true that it's not EXACTLY like Acid Grenade, I was just being superficial for the sake of it. It definately was too strong,
no argueing there. I saw Karast's post about Sticky Bomb on the suggestion section and in case it will actually get moved to discussions, you could bring in your idea. Pretty sure most people will agree that SB/magus counterpart is bad and won't be missed.
Engineer is in a very good spot now, and asking for more does indeed seem a bit selfish. The way I see it however is, that
what has been asked in addition now is so minor and only slight tweeks that once they are done, Engineer flaws will be ironed
out completely. Gives room for more focus on other classes. Why only half fixing things? Iron out the last flaws of the Magus in
addition is only fair, too.
While the devs frequently stress that armour stacking won't be as rampant here as on live (and I fully trust in their claims) having a melee aoe skill (Blunder) that will be mostly used on high armour targets, plus a dot (Fragmentation Grenade) that is useless will probably pop up later down the line again.
Haven't heard anything yet why these two skills shouldn't be corp when it's no huge buff and even in some cases a nerf, but simply brings the skills into a more consistent spot. Probably, because it's mostly only you and me, Skori, that post back and forth! haha
Don't know why these two skills are not corporeal, in another hand you have phosphorous shells that do corporeal damage . At least just make phosphorous shell with normal damages (like all rifleman abilities) and fragmentation grenade with corporeal damage (like all grenadier abilities) that would make more sense