The intentions are clear but why not keep the quest drop off point within sc as a 2nd option? The problem is, anyone playing sc has to stay or fly to city after every sc to collect rewards. This is a big annoyance as you sit in AD/IC and do nothing in times of slower sc pop, while you could roam through rvr and join sc, when it pops.Natherul wrote:The game does not save multiple wins for you, you need to take the quest and finish it once, winning twice will not let you turn it in twice.Sulorie wrote:Please re-think this change. It is all good that you can pick rewards for all sc from one single npc, in the case certain sc appear less frequently and you want to clear your quest log.wargrimnir wrote:
Natherul
-Changed all SC quests to have a shared drop off point in the capital cities, Order have Kaige Mortem in Altdorf Market Place and Destro have Riccekac Warshard close to the entrance of the Viper's Pit.
The problem is, to get new rewards for the same sc, you have to collect the previous rewards. When the only drop off point is in AD/IC, then you can't play for sc quests outside of AD/IC, as you have to fly there to finish quest.
Do I overlook something and all rewards are stored until you collect them, even multiple wins for same sc?
With the change made you can now also turn in SC quests that are no longer in rotation as you can access the turn in point no matter what.
Compared to the previous iteration you have much more loading time as you visit city much more often just to collect the reward.
Why not combine old and the new way of taking/finishing sc quests?