We know...footpatrol2 wrote:I too enjoyed the old renown point system and never liked the new renown point system.

We know...footpatrol2 wrote:I too enjoyed the old renown point system and never liked the new renown point system.
I enjoyed that one more as well, you had to think more about how to do thing. Would it be technically be possible to bring it back or is it gone from the game data?Torquemadra wrote:I did as well, you had to invest in core items and tiers to get to the really sweet stuff as opposed to just going straight to the good stuff.Penril wrote:We know...footpatrol2 wrote:I too enjoyed the old renown point system and never liked the new renown point system.
make 4, plus miss renown tactic (aka self meta balance agains op classes)Torquemadra wrote:I did as well, you had to invest in core items and tiers to get to the really sweet stuff as opposed to just going straight to the good stuff.Penril wrote:We know...footpatrol2 wrote:I too enjoyed the old renown point system and never liked the new renown point system.
Does it stack with weapon procs and odjira (some people have it as a reward)Penril wrote:FYI, Quick Escape and Run Away! don't stack in RoR.Stinkyweed wrote:WHOOOOOOI!
Quick Escape!
To beat the gobbo, ya gotta catch the gobbo...WHOOOOOO!
/respec-renown-time!
It's vice versa; good luck with kiting anyone now. As soon as you do damage to the melee, you risk that his speedbuff procs. As soon as it procs, he will close distance for the snare/KD. As QE breaks on ability use, melees get no disadvantage.kryss wrote:Terrible ability, terrible implementation. For mdps it's going to be really tough, except, maybe, WLs. Time to dust mine off then. As if gobbos didn't already have enough means (+dps) to get away.
As for the requests, I wonder whom are basing your decisions on? I didn't see a specific topic on this quick escape
time to revive my bo and my bro dok dps combo .... trembleeeeLuth wrote:It's vice versa; good luck with kiting anyone now. As soon as you do damage to the melee, you risk that his speedbuff procs. As soon as it procs, he will close distance for the snare/KD. As QE breaks on ability use, melees get no disadvantage.kryss wrote:Terrible ability, terrible implementation. For mdps it's going to be really tough, except, maybe, WLs. Time to dust mine off then. As if gobbos didn't already have enough means (+dps) to get away.
As for the requests, I wonder whom are basing your decisions on? I didn't see a specific topic on this quick escape
Furthermore we will see lots of tanks, with lots of speed and lots of CC thanks to additional procs from guard damage.
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