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Patch Notes 24/2/2017

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Telperien
Posts: 550

Re: Patch Notes 24/2/2017

Post#61 » Fri Feb 24, 2017 2:13 pm

Is it true Beastlord set for healer is dps? I collected all quests, pieces are half/half willpower /inteligence, but jewellery is int.
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Dresden
Banned
Posts: 1395

Re: Patch Notes 24/2/2017

Post#62 » Fri Feb 24, 2017 2:24 pm

TenTonHammer wrote:What's the respawn time for lair bosses? 2hrs?
Dresden wrote:Respawn Times Info:

Evidence (from various sources, all of whom have investigated this subject directly with varying degrees of effort),
SUGGESTS that ALL T1/T2/T3/T4/ Lair Bosses respawn ON AVERAGE in LESS than THREE HOURS after being killed.

There are NO respawn timers for Lair Bosses.

This section will be updated as information of higher quality is acquired and verified.
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CowTools
Posts: 27

Re: Patch Notes 24/2/2017

Post#63 » Fri Feb 24, 2017 4:11 pm

I don't want to sound like a spoiled brat, but will new set released on a more regular basis now or will these be the end game for a long while

AMAZING work tho going to play the game sooo much trying to get them early
Thank you for all your work so far!
Only the dead have seen the end of WAR

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peterthepan3
Posts: 6509

Re: Patch Notes 24/2/2017

Post#64 » Fri Feb 24, 2017 4:43 pm

CowTools wrote:I don't want to sound like a spoiled brat, but will new set released on a more regular basis now or will these be the end game for a long while

AMAZING work tho going to play the game sooo much trying to get them early
Thank you for all your work so far!

Hopefully the latter. Scenario sets will take an incredibly long time to acquire (especially with no more boots/hands dropping). Don't want to make it too grindy, imo.
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Morf
Posts: 1247

Re: Patch Notes 24/2/2017

Post#65 » Fri Feb 24, 2017 4:45 pm

Tnx for patch :) lair idea is really good, should be fun to get some small scale fights in pve area :)
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Aurandilaz
Posts: 1896

Re: Patch Notes 24/2/2017

Post#66 » Fri Feb 24, 2017 4:45 pm

Do we know the BeastLord set bonuses? Other thread has only for the RvR/Sc sets

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Dalgrimar
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Re: Patch Notes 24/2/2017

Post#67 » Fri Feb 24, 2017 4:49 pm

Still no fix for the sc rewards?
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peterthepan3
Posts: 6509

Re: Patch Notes 24/2/2017

Post#68 » Fri Feb 24, 2017 5:05 pm

Morf wrote:Tnx for patch :) lair idea is really good, should be fun to get some small scale fights in pve area :)
Was hoping the same until the usual suspects came along with their warband.
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wargrimnir
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Re: Patch Notes 24/2/2017

Post#69 » Fri Feb 24, 2017 6:13 pm

- Medallion and Emblem rewards should be working

- Keep Chests now spawn in your keep when the Zone is fully captured. Chest does not spawn in the captured keep immediately after it is taken. This is to require the zone objectives to be defended until the very end if you want your bags.
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peterthepan3
Posts: 6509

Re: Patch Notes 24/2/2017

Post#70 » Fri Feb 24, 2017 8:59 pm

Am I right in saying that the Caledor Woods' increased currency only pertains to emblems, and will remain as such - with emblems not being convertible into the new currency?
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