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Patch Notes 18/3/2017

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Glorian
Posts: 4667

Re: Patch Notes 18/3/2017

Post#21 » Sat Mar 18, 2017 3:50 pm

How about not alt tabbing out of the game you currently play. :)

Get a smartphone or ipad and surf while game client is in RoR.

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xanderous
Posts: 465

Re: Patch Notes 18/3/2017

Post#22 » Sat Mar 18, 2017 4:03 pm

Glorian wrote:How about not alt tabbing out of the game you currently play. :)

Get a smartphone or ipad and surf while game client is in RoR.
Nah, i like my idea better :)
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR64 IB
Starkus RR68 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR75 Engie Sourgazt RR60 Shaman
Kreaver RR78 Marauder Dugald RR70 Slayer

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Bobbiom
Posts: 170

Re: Patch Notes 18/3/2017

Post#23 » Sat Mar 18, 2017 4:43 pm

Nice work.

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Fyoshinite
Posts: 18

Re: Patch Notes 18/3/2017

Post#24 » Sat Mar 18, 2017 4:58 pm

amazing patch

geezereur
Posts: 381

Re: Patch Notes 18/3/2017

Post#25 » Sat Mar 18, 2017 4:59 pm

Sweet

Jbz
Posts: 48

Re: Patch Notes 18/3/2017

Post#26 » Sun Mar 19, 2017 5:17 am

Great patch guys, thank you for the hard work. I hate to be greedy but is there a plan to be able to opt out of other bags(particularly purple and gold for my sake)?
-Jbz

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Natherul
Former Staff
Posts: 3152
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Re: Patch Notes 18/3/2017

Post#27 » Sun Mar 19, 2017 6:09 am

Jbz wrote:Great patch guys, thank you for the hard work. I hate to be greedy but is there a plan to be able to opt out of other bags(particularly purple and gold for my sake)?
-Jbz
Not currently and that would be tougher implement as well as the fact that since we cant modify client yet there would be no UI element to trigger this

EDIT:
Under the night we have hotfixed in the changes that had to be omitted before as well as a fix from Nalgol to make mobs inside PQ areas once again count towards quests although the sc sound is still misbehaving so thats going out again on the next downtime

EDIT2:
With the help of Nalgol we have a fix for the sc pop sound

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Specialpatrol
Posts: 244

Re: Patch Notes 18/3/2017

Post#28 » Sun Mar 19, 2017 1:04 pm

Natherul wrote:EDIT2:
With the help of Nalgol we have a fix for the sc pop sound
Any chance you could make this sound optional (assuming it's the loud fog-horn from Khaine's Embrace)? While I appreciate the idea, I'm personally getting a headache from it - so having the option to turn it off would be greatly appreciated.
APONYMOUS l WP l R40 l RR8X
BRAKEDOWN l KOTBS l R40 l RR7X
CHOKING l BW l R40 l RR7X
PUFFED l SLY l R40 l RR8X
RHYTHM l AM l R40 l RR8X
EEWULL l DOK l R3X l RR4X

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Glorian
Posts: 4667

Re: Patch Notes 18/3/2017

Post#29 » Sun Mar 19, 2017 1:25 pm

Specialpatrol wrote:
Natherul wrote:EDIT2:
With the help of Nalgol we have a fix for the sc pop sound
Any chance you could make this sound optional (assuming it's the loud fog-horn from Khaine's Embrace)? While I appreciate the idea, I'm personally getting a headache from it - so having the option to turn it off would be greatly appreciated.
The idea is, that you only hear it if YOU are qued for SCs.

Neshama
Posts: 28

Re: Patch Notes 18/3/2017

Post#30 » Sun Mar 19, 2017 1:26 pm

That might be the idea but that isn't what is happening.
Niau - Tropical - Abrupt

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