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[Slayer] Fierce Might tactic

Ironbreaker, Engineer, Slayer, Runepriest
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Woatan
Posts: 20

[Slayer] Fierce Might tactic

Post#1 » Wed May 10, 2017 1:33 pm

Hello,

Is the tactic working as intended?
Stone and Steel

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Glorian
Posts: 5002

Re: [Slayer] Fierce Might tactic

Post#2 » Wed May 10, 2017 1:38 pm

Don't know.
Check bugtracker list or make quick test on the same npc.
Best is to look at damage log and add timestamps to it.

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nebelwerfer
Posts: 681

Re: [Slayer] Fierce Might tactic

Post#3 » Wed May 10, 2017 1:46 pm

Ive used IT a lot and IT seems to work

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Bowldancer
Posts: 302

Re: [Slayer] Fierce Might tactic

Post#4 » Wed May 10, 2017 2:17 pm

It works.
Grimmsch Grimnirsson (2H Slayer, 40/86)
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40+: 2H-CHOPPA, AM, RP, WP, SM, IB, KotBS, WL, WH, BW, ENG, SW
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Woatan
Posts: 20

Re: [Slayer] Fierce Might tactic

Post#5 » Wed May 10, 2017 2:23 pm

Nothing on bugtracker , done testing myself. My conclusion is it's half working half broken.
The broken part seems to be how the class mechanic overides the tactic if you're at full rage, leaving your crits at a constant value no matter how low on HP you are.

Had hopes someone who knew for sure could confirm, hence posting my question.
Stone and Steel

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BreezeKicker
Posts: 197

Re: [Slayer] Fierce Might tactic

Post#6 » Wed May 10, 2017 3:33 pm

Woatan wrote:Nothing on bugtracker , done testing myself. My conclusion is it's half working half broken.
The broken part seems to be how the class mechanic overides the tactic if you're at full rage, leaving your crits at a constant value no matter how low on HP you are.

Had hopes someone who knew for sure could confirm, hence posting my question.
These things should be included in OP, instead of throwing in the most general question and hoping that ppl will pick up onto your meaning by themselves.

If you have confidence in the test you ran [and have evidence for it not fully working] next step would be putting it on bugtracker, so it can get a proper review.
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Woatan
Posts: 20

Re: [Slayer] Fierce Might tactic

Post#7 » Wed May 10, 2017 7:54 pm

Asking if a tactic works or not is throwing the most general question? Extremly wierd statement.

The rest who managed to handle a simple Yes or No question, without the gift of foresight, thank you.
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Luth
Posts: 2840

Re: [Slayer] Fierce Might tactic

Post#8 » Wed May 10, 2017 8:56 pm

The tactic seems not to work atm. I just tested it and there was no increased crit damage in .getstats regardless if the class mechanic was 0 or 100, while with the BW it shows CriticalDamage 100 [(0 + 100) x 1] on full combustion. I had no time to test it yet with real damage numbers.

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Woatan
Posts: 20

Re: [Slayer] Fierce Might tactic

Post#9 » Wed May 10, 2017 9:11 pm

Thank you, Luth. Very usefull information.
Stone and Steel

Bejkon
Developer
Posts: 9

Re: [Slayer] Fierce Might tactic

Post#10 » Wed May 10, 2017 9:17 pm

Luth wrote:The tactic seems not to work atm. I just tested it and there was no increased crit damage in .getstats regardless if the class mechanic was 0 or 100, while with the BW it shows CriticalDamage 100 [(0 + 100) x 1] on full combustion. I had no time to test it yet with real damage numbers.
FM does scale your crit dmg with missing health, AFAIK. This was atleast the way it worked on live where i used it plenty. So for example if you were at full health, the tactic did nothing, if you were at 80%hp you got 20% bonus crit dmg, if at 50%hp 50%bonus crit dmg, etcetc. All the way to 90% bonus dmg at 10%health. So basically, how much rage you had never did interacted with the tactic for as long as i played the class.

Now, if this is the way it works here, i cant promise, since it was a long time since i last touched my SL on this server.


//Bejk

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