Vindication: When You disrubt spell, Your dmg is increased by 35%.... Well, in group play if you full dodge/disrubt renowns and tanks start using hold the line, you can proc it quite often with all those sorcs, maguses, dps shammans and Zealots around the rvr lakes. Its not ideal I know and definitely not worth on soloing against melees/tanks, bug against caster I would try thatdrmordread wrote:And for the record, the only tactic that a WH can spec into for additional damage is Fanatical Cleansing for additional 50% dam to crits.
The imbalance is still so heavy on the WE side that WH's can only be played by real good players, unlike the WE which is a player friendly class.

Brute force, flanking, fanatical cleansing, vindication: 15% more dmg from sides or rear, 35% more dmg when you disrubt and 50% more dmg from crits seems fun.
WE´s mirror to vindication is Taste of blood: when You take dmg there is 25% chance your dmg will be incrased by 15% for 10s. Its much easier to proc, but dmg buff it provides is less than 50% of Vindication

I agree, that both classes should be tweaked somehow especialy for group play.