but i have heard alot of people who are completely against it, or just dont like it, or wish it could be moderated somehow
and Ive heard some great suggestions and figured if there was a place for them to be voiced it'd be here
the best one I heard was
- a "restriction" anywhere from 15mins - 30 mins where you had to be logged out to swap to the other faction.
main reason for this was because alot of people wont want to NOT be playing for even 15-30 mins, so they probably wont team swap, but also, if theres say a group of 6 who like to "AAO" farm and swap between losing factions to get better RP, they would have a timer to do such allowing the team they left to still progress forward slowly or even replace missing members in that 15-30 mins
Another I really liked was
- a timer that began once you logged into a faction, and you were then locked to that faction for anywhere from 4-6 hours. And after the 4-6 hour timer you were able to swap factions, and reset the timer.
Reasoning behind this one was that it would allow people to be online playing one faction and enjoying it, but if they got bored after 4 or 5 hours playing, and wanted to swap factions to even just level an alt, they could. But with the timer resetting upon changing factions, it would prevent people from being forced offline for any amount of time, but would help to an extent with the "cross realming"
Again I wont take credit for these ideas, just some chat that had been going on in guild comm's today and I really liked the ideas and figured it's worth it to toss the idea into the fray!
Love feedback and hope some GM's/Dev's could give any form of input on this
