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core abilities

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lilsabin
Posts: 619

core abilities

Post#1 » Sat Aug 05, 2017 1:31 am

i think certain classes " core abilities " should be reviewed...explanation following :
since in this game compared to many others "MMO" , you start pvping at lvl 1 and have access to almost all game modes at lvl 1 , certain abilities should be given earlier and not be in the talent tree for players to enjoy the classes earlier . For example rune of absorption (slayer)... we know that slayer/choppa have 0 survivability , so by allowing them to have this ability much earlier in the game , could help them survive . Same goes for "agile escape" for witch elf... there are a lots of ability i could cite , but i just hope some of you understood the picture...

Anyway , just wanted to hear your thought on the subject , thanks :)

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Toldavf
Posts: 1586

Re: core abilities

Post#2 » Sat Aug 05, 2017 1:34 am

I mean the idea might have merit in some cases but this isn't to such a level that I would ask devs to waste their precious time on it.

Getting killed because you lack a certain skill is neither here nor there, it happens but isn't game breaking in the slightest.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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ToXoS
Posts: 671

Re: core abilities

Post#3 » Sat Aug 05, 2017 1:43 am

The only core ability I can think of that need to be obtained sooner is stealth for WE/WH.
Currently these classes have access to stealth at rank 10, which make them useless until that rank.
I mean, this is their class mechanic literally, but they can only use it at rank 10...

dansari
Posts: 2524

Re: core abilities

Post#4 » Sat Aug 05, 2017 1:54 am

Guard for tanks at an earlier level would be good.. as would rez for healers.. there are plenty of examples. If you really want to submit something I would put it in the suggestions and feedback forum. I can see the merit of opening up all abilities at level one so there is less of a "shammies and AMs are op in T1 mindset.. but you're not going to have a very fruitful discussion in General
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Toldavf
Posts: 1586

Re: core abilities

Post#5 » Sat Aug 05, 2017 1:55 am

I mean you hit 10 so fast, is it really necessary?
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Dabbart
Posts: 2251

Re: core abilities

Post#6 » Sat Aug 05, 2017 2:01 am

Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

dansari
Posts: 2524

Re: core abilities

Post#7 » Sat Aug 05, 2017 2:40 am

Dabbart wrote:viewtopic.php?f=8&t=22173&p=248281#p248281

My thoughts on it...
Yeah this is exactly my thought as well. Why not let every player starting out experience everything for their class? I mean, some classes will get really overwhelmed like IB, BG, but I think it would help players immensely so they have access to everything before T4.
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