Mara trees and the everything in 1 spec problem

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Dajciekrwi
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Re: Mara trees and the everything in 1 spec problem

Post#91 » Thu Aug 17, 2017 7:58 am

Haojin wrote:i think marauder should be deleted from game.

thanks for reading.
I fully agree with you !

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Hargrim
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Re: Mara trees and the everything in 1 spec problem

Post#92 » Thu Aug 17, 2017 8:43 am

Dajciekrwi wrote:
Haojin wrote:i think marauder should be deleted from game.

thanks for reading.
I fully agree with you !
I thought weak trolling wasn't working well for you guys.
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normanis
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Re: Mara trees and the everything in 1 spec problem

Post#93 » Thu Aug 17, 2017 12:16 pm

i have suggestion make armor and wounds debuff not ailments byt curse. and remove toughness debuff so we invite more 2handed bg in group.
what i readed half of this forum makes mara weak ( byt its specialy done for devs make pity on mara and make tham stronger) second half make mara op. because mara have all in 1 tree and u dont need anymore stance jumping. replace wound debuff in ather tree 9 points . so ppl use stance dance.
"give wh and witch propper aoe like evrywone has it!"

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Toldavf
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Re: Mara trees and the everything in 1 spec problem

Post#94 » Thu Aug 17, 2017 12:31 pm

normanis wrote:i have suggestion make armor and wounds debuff not ailments byt curse. and remove toughness debuff so we invite more 2handed bg in group.
what i readed half of this forum makes mara weak ( byt its specialy done for devs make pity on mara and make tham stronger) second half make mara op. because mara have all in 1 tree and u dont need anymore stance jumping. replace wound debuff in ather tree 9 points . so ppl use stance dance.
Ok by no stretch of the imagination is mara weak, it currently does it's job as an mdps well in a group.

Changing it to curses will have little great effect in organised group, but pug would suffer horribly.

The toughness debuff is irrelevant any other tank can provide a debuff of near equal size (makes me wonder why black guards don't have the biggest toughness debuff I think blorc might ATM) generally a grouped mara won't waste the GCD esspicialy with a chosen in party.

Moving the debuff will do nothing g we will still spec it and it won't make us stance dance more because it isn't stance dependent.

Brutality just doesn't compete with each for useful abilities in ends the current Marta style of sit in sac till it's time to finish a player off.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Haojin
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Re: Mara trees and the everything in 1 spec problem

Post#95 » Thu Aug 17, 2017 12:34 pm

@Hargrim
it's pointless to answer this biased thread due to no one mentioning SW -mirror of marauder- is superior than marauder setupwise. shall we discuss ?

just wondering if sw's stance dancing at all ? i mean as a mara and sw owner, i have to swap my stances if i want to kill somebody/or survive; but for the sw, all you need is skirmisher even you're st ing or bombing.
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Panzerkasper
Posts: 577

Re: Mara trees and the everything in 1 spec problem

Post#96 » Thu Aug 17, 2017 12:38 pm

normanis wrote:i have suggestion make armor and wounds debuff not ailments byt curse. and remove toughness debuff so we invite more 2handed bg in group.
what i readed half of this forum makes mara weak ( byt its specialy done for devs make pity on mara and make tham stronger) second half make mara op. because mara have all in 1 tree and u dont need anymore stance jumping. replace wound debuff in ather tree 9 points . so ppl use stance dance.
The toughness debuff is not the point, you'll get that one on every corner and what shall the change of debuf type bring?
I'll say it one more time, movin the wounds into another tree will just make people ignore it. Also order has a totally braindead counterplay to every wounds debuff, so i dont understand whats the big deal about it :roll:
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TenTonHammer
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Re: Mara trees and the everything in 1 spec problem

Post#97 » Thu Aug 17, 2017 12:43 pm

Haojin wrote:@Hargrim
it's pointless to answer this biased thread due to no one mentioning SW -mirror of marauder- is superior than marauder setupwise. shall we discuss ?

just wondering if sw's stance dancing at all ? i mean as a mara and sw owner, i have to swap my stances if i want to kill somebody/or survive; but for the sw, all you need is skirmisher even you're st ing or bombing.

You will need to explain your logic on this one

Does SW have stances and a few ablities/tactics similar to mara ? yes, but all the bonuses provided by their stances are the exact mirrors of Squig pets

vs WL "stances" which are mirrors of mara arm bonuses with dot, dps and AoE in mind



The issue or rdps and the low skill high reward nature of those classes are an issue that needs to be addressed speratly of course
Last edited by TenTonHammer on Thu Aug 17, 2017 2:56 pm, edited 1 time in total.
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TenTonHammer
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Re: Mara trees and the everything in 1 spec problem

Post#98 » Thu Aug 17, 2017 12:45 pm

Toldavf wrote: The toughness debuff is irrelevant any other tank can provide a debuff of near equal size (makes me wonder why black guards don't have the biggest toughness debuff I think blorc might ATM) generally a grouped mara won't waste the GCD esspicialy with a chosen in party.

i think sham with tactic has the highest tough debuff ?
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Toldavf
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Re: Mara trees and the everything in 1 spec problem

Post#99 » Thu Aug 17, 2017 12:52 pm

TenTonHammer wrote:
Toldavf wrote: The toughness debuff is irrelevant any other tank can provide a debuff of near equal size (makes me wonder why black guards don't have the biggest toughness debuff I think blorc might ATM) generally a grouped mara won't waste the GCD esspicialy with a chosen in party.

i think sham with tactic has the highest tough debuff ?
Ah yeah forgot about that one :D, Don't think we will see it on many melee trains though.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Hargrim
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Re: Mara trees and the everything in 1 spec problem

Post#100 » Thu Aug 17, 2017 5:29 pm

Haojin wrote:@Hargrim
it's pointless to answer this biased thread due to no one mentioning SW -mirror of marauder- is superior than marauder setupwise. shall we discuss ?

just wondering if sw's stance dancing at all ? i mean as a mara and sw owner, i have to swap my stances if i want to kill somebody/or survive; but for the sw, all you need is skirmisher even you're st ing or bombing.
Nah, thanks, I'm a medicore player at best so I don't have anything of value to add to the balance discussions and this is why I don't participate in them. But as it turned out, your comment also had no value, so it would be nice to discuss with arguments (as in, provide any) and no 'lets delete whole destro' one which takes us nowhere.
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