I made a Magus some months ago after starting collecting Thousand Sons army and I really enjoy most of the stuff class has to offer. I have couple questions so if anyone would be willing to explain some things I would appreciate it.
I just hit 31 and I am in t4. I know that gear gap is quite big but my damage dropped to potato lvl. My dots tickle people and I went from aoe pressuring people to people laughing at me and telling me after scenario to commit suicide (not joking about threats....). Now for the question, will damage go up with better gear or is my spec just not viable?
Spec: RoR.builders - Magus
Reason I am playing change magus is because I like the idea of pressuring people with sustained dot damage (at least pre t4) and I like the mobility due to many instant casts.
I tried havoc and even though BoC is strong in Havoc tree I do not like the idea of being immovable turret considering how fast fights move across the field + cast times in the spec make me feel like I have enough time to take a shower while casting it xD
I tried playing with Dissolving Mist but it seems that AOE radius is bugged and too small or needs an increase in range + damage is horrible and this only shines when in scenarios with interactable pvp objectives. I dropped the Mist for Seed beacuse the damage is ticking sometimes and sometimes it is not probably due to what I think it is a bugged range.
I feel like Magus is really unique and a cool class to play but is put down by the way the game plays by default when in higher tiers (burst damage or go home).
Now. Does anyone have any advice on how to build a Magus with good mobility while having decent damage and something that will make healers go from laughing to: Oh, I have to detaunt that guy.
EDIT:
What tactics are a must for Magus? I use instant summon, int and range tactic atm.
Thanks
